This plugin adds a new Fabric Generator to your MCreator.
Hello 👋
It's been a while, right? Apparently, nobody could survive without my Fabric Generator. I know I said I would not continue it and I would leave the community. It's still technically the case, but in a different way. I won't go back to working full free time on MCreator or my plugins, but you'll see me from time to time. For this particular case of the Fabric Generator, NerdyPuzzle and Spectrall (+ Kleiders?) joined me to create a small team in order to continue keep alive the Fabric Generator, so it is no longer a one-man job like in the past. Having both of them is a real game changer as it's much less work for me... and enormously more features for you like this update proves it (and more is coming in a near feature! 😁). I will not continue to spend most of my time on MCreator projects. This era is truly over in my head for me. No longer the time, nor the motivation or the ideas. I simply want to help once in a while from now on, when I have the time, the motivation and the idea.
Hope you'll be happy of this (big) update 😄
Important Information
- Make sure you use MCreator 2025.3 third snapshot
- Back up your workspace before updating to a newer version of the plugin.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features. We are working on them.
Credits
- This generator re-uses a lot of the code used by the official NeoForge generators.
- Supporters on Ko-fi 💚❤️
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file.
Last versions:
2.5
- The generator is now marked as stable once again (we totally did not forget)
- [#433] Added Player scopes for global variables
- Added strippable result for custom blocks and plants
- [Bugfix] Custom flower pots caused a build error
- [Bugfix] The new optimization system introduced multiple build errors inside procedure blocks2.4
- Updated to MCreator 2025.3 3rd snapshot
- Added support for the following procedure blocks: Get random block from tag, Get dimension's ID, Get localized text, Is mod loaded, Damagesource from type cause, Damagesource from type cause directcause, Entity looking at block, Item can smelt, Block fluid to bucket and Block notify
- Applied the new head/tail optimization system to all applicable procedure blocks (it's more optimized than official generator ;))
- [Bugfix] Using an item and an item tag for an ingredient was causing a build error
- Some other minor improvementsComments
please make biomes work, im trying to port my forge 1.19.4 mod that adds dimensions out of every block into fabric 1.20.1, but i get an error with biomes:
BlockDimensionsFabricModBiomes.load();
      ^
  symbol:   variable BlockDimensionsFabricModBiomes
  location: class BlockDimensionsFabricMod
Hi. For anyone that want custom music discs or even the owner if he sees this so he can add it to the next update :
go to data/minecraft/tags/items/music_discs.json
Don't panic if you don't have the json file or the folder, just create it.
 Inside this json file, write the following :
{
"values": [
 "yournamespace:yourmusicdisc",
]
}
Don't forget that you can format the file with ctrl+shift+w.
You can add as much music discs in there, just make that they are in the values array.
Compile and enjoy !
Thanks for providing such a great plugin!
I found an error while making a throwing bomb.
While applying the 'Ranged Item' trigger with 'Fabric 1.20.1-0.83.1',
I confirmed that the 'Explode at x,y,z with power source type' procedure in 'World management' did not work.
Just in case, I tried the same with 'Forge 1.19.4(45.1.0)' and it worked well.
The error message is 'error: level has private access in Entity'.
Sorry if you already know. :)
 
  
 
   
   
   
   
   
  
Nbt tags not working correctly.
https://media.discordapp.net/attachments/445013227601002506/1122950383145324696/image.png?width=1437&height=820
If you click these
https://media.discordapp.net/attachments/445013227601002506/1122950624833712158/image.png?width=1206&height=226
it causes this
https://media.discordapp.net/attachments/445013227601002506/1122952395341697125/image.png?width=1296&height=820
If you un-click you save with errors, the workspace becomes corrupted with this
https://media.discordapp.net/attachments/445013227601002506/1122951026501230622/image.png?width=1657&height=663
Just to help you out. I was wanting to make a submarine for 1.20 as forge is stuck in 1.19.4 I can't.