"Get entity health" procedure block

Upvotes: 0
Issue description

I thought this ticket was already made...

A "get entity health" block would be very useful: bosses that become stronger when have little health, mobs that heal other mobs, items that only work when the player's health is low, weapons that are more efficient based on health and many more things would be possible.

Issue comments

We will add this in MCreator 1.8.3. I am closing this ticket now.

This would be great for Augments (a mod-specific feature) in my mod :) 

There is a procedure block for this in entity procedures section, just try to find it :)

God damn mate you're right as always! I will create the greates mod with your software. Just add some stuff in the updates of this year what i advised (shields, item slot in gui etc.) thank you mate, you're the best!



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