Simple thing,
A procedure block like "Place at X Y Z Schematic with Rotation[ Here you can add something like east, west, north,south or something like TriggerDirectionFace]"
What do you say?
Issue comments
in the code for spawning structure via procedure, there's the line:
if (template != null) {
template.addBlocksToWorldChunk(world, new BlockPos((int) x, (int) y, (int) z),
new PlacementSettings().setRotation(Rotation.NONE).setMirror(Mirror.NONE).setChunk((ChunkPos) null).setIgnoreEntities(false));
where you can see rotation and mirroring options
maybe make those accessible in the procedure block?
Migrated to https://github.com/MCreator/MCreator/issues/new
Is it also possible to get the rotation of the structures? If it's possible, it will be usefull in some cases.