RaolCraft Ω Official Page

Started by RaolTheBest on

Topic category: Minecraft mod ideas exchange

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RaolCraft Ω Official Page
Thu, 09/10/2020 - 12:58 (edited)

This is the official topic for RaolCraft Omega.

Here I will write comments about future updates, changelogs, etc.

You can post here bug reports, suggestions, opinions, etc.

If you want a guide about the mod you can go here instead: https://github.com/raoldev/RaolCraft-Omega/wiki

If you want you can also reply to this survey:

(you can reply to only a few questions if you want )

In your opinion, what needs to be improved?

What should be removed?

What textures need to be changed?

Did you like playing this mod?

What's your favorite feature?

 


OLD STUFF:

I'm sorry that I am not making updates for RaolCraft 3 but I'm having some problems with internet connection (yes again)

 

Anyways, when I will have back the good internet connection I will release new little mods instead of updating RaolCraft.

The mods will be released in a single mod page because they will be like a modpack.

What mod should I make first?

 

Raol's Improved Vanilla

This mod will improve Vanilla minecraft without changing the gameplay (like Quark or Craft Horizons). Some features will be taken from RaolCraft (Raolcraft 1 was intended to be like a Minecraft update). 

 

Raol's Furniture mod

It's simply a furniture mod.

 

Raol's Clothes mod

Inspired by Killer Unicorns's Clothes+ mod.

 

Raol's Garden

A mod that adds more plants

 

(yes all of them start with Raol's because there may be other mods with similar names and also so they are all next to each other.)

 

Why am I doing this?

Because RaolCraft 3's workspace is broken and when importing it I need to fix an hundred of bugs and so it's better to make another mod.

 

Do you prefer another remake? RaolCraft Omega Edition XD

RaolCraft 1 reached 35 mod elements 

RaolCraft 2 reached 200+ mod elements 

RaolCraft 3 reached 900+ mod elements 

RaolCraft Ω maybe will reach 4500 mod elements XD just joking 

 

Edited by RaolTheBest on Thu, 09/10/2020 - 12:58
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3000 mod elements?... For a…
Fri, 12/27/2019 - 00:01

3000 mod elements?... For a biome mod...?
Wow, now you scared me :O

Are they mostly blocks, recipes, procedures, structures or... biomes? XD

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oh over half is procedures…
Fri, 12/27/2019 - 00:19

oh over half is procedures. For like leaf decay, saplings, crops, shearing, doors, gates, all that jazz lol. 

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If you made over 1500…
Fri, 12/27/2019 - 00:25

If you made over 1500 procedures then you really worked hard on it

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@RaolTheBest Okay, maybe I…
Fri, 12/27/2019 - 01:32

@RaolTheBest

Okay, maybe I don't need the weapon, I mean are you done with the hedgehog textures?

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@AOCAWOL can you tell me how…
Fri, 12/27/2019 - 01:33

@AOCAWOL

can you tell me how to make a leaf decay procedure?

bc I need it in my forest dimension please

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Oh geez um if you know the…
Fri, 12/27/2019 - 01:41

Oh geez um if you know the maker of the Crystallia mod. She has a forum topic that has the procedure. I got it from there.

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@AOCAWOL So I searched a bit…
Fri, 12/27/2019 - 02:48

@AOCAWOL

So I searched a bit and can't find it. Can you give me a link?

BTW I used your mod in my modpack with raolcraft and others with shaders. It looks beautiful!

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Nice new avatar crispy chips…
Fri, 12/27/2019 - 21:09

Nice new avatar crispy chips :D

 

Anyway, here's the spike ball texture:

https://www.mediafire.com/view/etdj1k2p3k79gt6/fire_spike_ball_2.png/file

It took a long time to be made, I drew it multiple times but it still is bad... I don't have much inspiration for textures recently :(

 

What should the spikes of the hedgehog look like? a few 2d flames? many little 3d rotated parallelepipeds? I tried both but it wasn't very good

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Hey uh can you add the…
Sat, 12/28/2019 - 06:30

Hey uh

can you add the oreDict "veggie" for tomatos in raolcraft?

they might be used in alloy:the fusion...

TO MAKE SALAD

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Ok, no problem :) You'll…
Mon, 12/30/2019 - 23:04

Ok, no problem :)

You'll have to wait for the next update/patch though... And I don't know when will it be released... It will probably re-implement ore dictionary support since it was lost when updating to the last MCreator version

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Oh and btw you need to…
Tue, 12/31/2019 - 03:15

Oh and btw you need to retype all sword damges too, the 4 offset is fixed now

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Really? Oh no *insert…
Tue, 12/31/2019 - 09:04

Really? Oh no *insert facepalm emote here*