All downloads and more info on curseforge: https://www.curseforge.com/minecraft/mc-mods/extra-weapons
Multi Tool:
Function: It's apickaxe a shovel and an axe.
Scythe:
Function: Breaks leaves very fast.
Hammer:
Function: Breaks a 3x3 area, breaks pickaxe blocks.
Excavator:
Function: Breaks a 3x3 area, breaks shovel blocks.
Scimitar:
Attack Damage: 4.5 - 7.5.
Attack Speed: 1.4.
Battleaxe:
Attack Damage: 8 -11.
Attack Speed: 0.6 - 1.
Spear:
Attack Damage: Melee: 3 - 6. Ranged: 7 - 10.
Attack Speed: 1.6
Special: It's a ranged and a melee weapon.
Bat:
Attack Damage: 4 - 7.
Attack Speed: 1.
Special: Freezes mobs for 3 seconds.
Mace:
Attack Damage: 9 - 12.
Attack Speed: 0.5 - 0.8.
Katana:
Attack Damage: 3 - 6.
Attack Speed: 2.
Dagger:
Attack Damage: Normal mobs: 2 -5 Endermen: 7 - 10.
Attack Speed: 0.5 - 0.8.
Special: Stronger against endermen.
Kythar:
Attack Damage: 4 -7.
Attack Speed: 2.
Shuriken:
Attack Damage: Random.
Special: ranged item.
Mob Ridder:
Attack Damage: 5 -6.
Attack Speed: 1.6.
Special: Has looting, beheads wither skeletons.
Smasher:
Attack Damage: 9 - 12.
Attack Speed: 0.8.
Special: Breaks a 3x3 area, freezes mobs for 3 seconds.
Whoa, found that just by browsing by "similar mods" to mine, and that's pretty dope! Reminds me these weapons mods I liked, but always there was something too OP which made me "meh" in the end. This one seems pretty balanced by far, and I love existence of katanas and shurikens :3 do you plan to release it on 1.16?