Aquarium

Published by suki on
Downloads:
416
Upvotes: 14
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Category
Project status
Beta
License
All Rights Reserved
Project members
Developer
Modification type
Supported Minecraft versions
1.16.5

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https://discord.gg/24JkHneaGC

I got lost in the ocean. And it seems that I was not the first...

THANK YOU FOR THE 80 DOWNLOADS IN MCREATOR AND 3000 IN CURSEFORGE 🎈🎈

Aquarium mod logo.

Hi guys, Aquarium is being rebuilt from scratch for organization and optimization reasons, the B0.5 build shouldn't take long to come out.

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AQUARIUM MOD

Aquarium is a Forge mod that aims to enrich the ocean experience by adding biomes, mobs, blocks and structures, plus a new dimension (where most things are found)

He is currently in Beta and I am accepting suggestions (they are very welcome). So if you find any bugs, have any suggestions, it's all very welcome and I'll be forever grateful.

Itens

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ABOUT THE PROJECT

I would like your help to test the mod, find bugs, suggest new things and improvements. I'm putting a lot of care into the project.

Things I plan to do next:

  1. Finish redoing the mod base.
  2. Improve Lurker AI.
  3. Add floating chest.

Totem

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CONCLUSION

Your participation in the project is really very special and important to me, thank you for taking precious time for me and the project <3. Any mistake in english, correct me please, I'm Brazilian. VAI BRAZILIAN.

Gillyweed

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LINKS

Curse Forge:

https://www.curseforge.com/minecraft/mc-mods/aquarium

MCreator:

https://mcreator.net/modification/74726/aquarium

Wiki:

https://prod-susu.gitbook.io/aquarium/

Discord:

https://discord.gg/24JkHneaGC

 

Strange Waters

 

Modification files
AquariumRebuild0.1.jar - Aquarium Re:Build B0.1 Uploaded on: 08/09/2021 - 03:23   File size: 551.51 KB
AquariumBeta_0.4.jar - Aquarium B0.4 Uploaded on: 06/22/2021 - 03:17   File size: 472.31 KB
Changelog

ARE:B Beta 0.1 (There are still many things missing from the old version of Aquarium, but don't worry, the mod will be updated frequently from now on. Anyway, enter the mod's Discord!)

  • [Add] Strange Waters Biome (renewed).
  • [Add] Warm Waters Biome.
  • [Add] Teleport screen when entering the map (the Totem will have another function).
  • [Add] Debug Item.
  • [Add] Lurker.
  • [Add] Plankton.
  • [Add] Lost Ore.
  • [Add] Lost Block.
  • [Add] Lost Shard.
  • [Add] Lost Ingot.
  • [Add] Atlas Ore.
  • [Add] Atlas Ingot.
  • [Add] Atlas Block.
  • [Add] Atlas Shard.
  • [Add] Atlas Pickaxe.
  • [Add] Atlas Axe.
  • [Add] Atlas Sword.
  • [Add] Atlas Shovel.
  • [Add] Atlas Hoe.
  • [Add] Atlas Hammer.
  • [Add] Atlas Scythe.
  • [Add] Atlas Armor.
  • [Add] White Mushroom.
  • [Add] Grey Mushroom.
  • [Add] Black Mushroom.
  • [Add] White Grass.

Beta 0.4

  • [Fix] Flying Jellyfish spawn egg in the correct inventory tab.
  • [Add] Some items now have description.
  • [Add/Fix] Lurker redesigned (old one still in game).
  • [Add] Lurker now have sounds.
  • [Add] New structure in the game, mainly for spawn testing (lost mini library).
  • [Fix] Guide Book working (the text on the homepage will be corrected/changed in the next beta).
  • [GB Entry/Add] Lost.
  • [GB Entry/Add] Atlas.
  • [Add] The Guide Book now has a crafting recipe.
  • [Add] Now when broken, the coconut drops small edible pieces.
  • [Add] Coconut Chunks.
  • [Add] Now, when you enter Bad Sea for the first time, a raft spawns near you (I'm having problems with the custom loot, it should be working in the next build). Klouver0X idea, thank you!

Beta 0.3

  • [Fix] Mod informations.
  • [Add] Dead coral flora in the "Strange Waters" biome.
  • [Add] Giant flying jellyfish (it will be improved, I am studying how to make animations by hardcode, I REALLY NEED HELP ON THIS).
  • [Add] Found Totem (move between dimensions without losing items/go back to the overworld, no craft yet).
  • [Fix] "Strange Waters" biome water and air fog color changed.
  • [Fix] How the "Guide" item works has changed (no entries and craft yet).

Beta 0.2

  • [Fix] Black Mushroom name fixed (before it had the name "White Mushroom").
  • [Fix] Mushroom and Dimension light fixed (the dimension emitted its own light and had no shadows).
  • [Fix] Armor Texture fixed.
  • [Fix] Armor moved to the correct inventory tab in the creative.
  • [Add] Coconut and coconut tree.
  • [Add] Gillyweed to breathe under water.
  • [Fix] Increased Planktons and Lurkers spawn rate.
  • [Add] Beach biome (Vanilla one).
  • [Fix] Increased chance of dropping seeds.

 

Beta 0.1

  • (Dimension) Lost Sea;
  • (Block + Ingot) Lost Ore;
  • (Block + Ingot) Atlas Ore;
  • (Item) Lost Totem;
  • (Item) Guide Book (no use yet);
  • (Item) Atlas Ore Tools + Armor;
  • (Item) Atlas Scythe;
  • (Mob) Plankton;
  • (Mob) Lurker;
  • (Biome) Strange Waters;
  • (Structure) Floating Wood Trunk;
  • (Structure) Raft.

I have another idea for you! You could add a Volcano Island, its what it sounds like, a Volcano surrounded by a little bit of island, not to big but not to small

Hello, I'm a module translator. I want to translate this module into Chinese. I've made a JSON file. Do you agree to add it to your module language? I don't want a reward. thank you. If you agree, please reply me. I'll send you the document.

Hey, me again, I have another idea for you, you could add a quest book type of thing that helps guide you through the story, Structures, items, you know that sort of thing, just so you have something to help you. Good luck with your mod!