This mod adds 3 new materials wich upgrade Netherite:
Also Netherite Scrap (called Debris) and Meteoric Steel (Iron upgrade) tools/armors!
Piglins and Piglin Brutes may spawn with Debris gear, maybe enchanted with a new curse...!
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-Lonsdaleite: Can be found in the overworld, in ores inside Meteorites.
-Meteoric Steel can also be found in Meteorites, or be crafted with Meteorites, Iron and Lava.
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-Wicked: Can be crafted using Soul Lava, a new fluid found in the Soul Sand Valleys.
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-Oblivion: Can be crafted using dragon breath from the Ender Dragon.
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Also, there are 4 new Legendary Weapons found in 4 new Structures:
- The Beryl Temple, found in Forest biomes on the Overworld.
- The Demonic Temple, found in the Nether.
- Nova, found in the End.
- The Ice Temple, found in Ice Spikes, on the Overworld.
Each Structure has a Ancient Lock which, when opened with a Netherite Key will drop one of the weapons (depends on current Dimension).
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A new entity roams the Overworld and End surface: The Stargazer.
Stargazers are hostile and when attacking may spawn a Meteorite attack, wich damages all entities around.
They may be good source of Meteoric Steel...
Also Time Drakes will Spawn in Snowy Biomes.
When they attack, the affected mob will travel to a previous position, dealing damage depending on the diference of the old position with the current one.
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To craft these new materials you need to craft first a Nether Upgrade, wich requires 7 netherite ingots and 2 diamonds, then surround it with 8 Lonsdaleite Shards/Soul Lava buckets/Dragon breath.
Also there are 3 new special enchantments: Reinforcement, Beyond Legends and Astronomy. These enchantments can be optained by creating a Legendary Table and using Golden/Diamond/Meteoric Steel Cores to the new tools and armors.
- Beyond Legends can be applied to Lonsdaleite/Wicked/Oblivion tools and, when your dealt damage/hardness of the blocks mined is greater than 100, will boost the base stats of the tool temporally.
-Reinforcement can be applied to Lonsdaleite/Wicked/Oblivion armors. It works simillary to Protection, giving defense bonus to all damage.
- Astronomy can be applied to Lonsdaleite/Wicked/Oblivion tools. Nullifies the damage of the Stargazer Meteorite attack. Also has a chance of creating the Stargazer Meteorite when attacking.
Furthermore, there are new curses:
- Curse of Pigness. Buffes Piglins attributes, but decreases all other mobs attributes when whore by them.
- Curse of the Stargazer. Has a chance to spawn the Stargazer Meteorite attack.
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For trading this modded items, a new Villager job was added, vinculed to the Legendary Table: the Legendary Smith
There is a new Structure: the Legendary Smith House, where you can find one Villager with this job.
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New Warped Nether Wart added too! Use it to enhance potion levels!
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Thanks for checking out my mod! If you like it or want to tell me something feel free to leave a comment below, I love having feedback!
This mod has Italian and Spanish translation!
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Some of the other stuff I made:
https://mcreator.net/modification/93377/klsts-wasps-mod -- Adds Angry Dangerous Wasps! (Released)
https://mcreator.net/modification/78726/klsts-metroid-mod -- My big Metroid mod! (In development)
https://mcreator.net/modification/92537/klsts-weapons-mod -- My weapons/ores mod! (In development)
https://mcreator.net/modification/71363/klstss-adventure-mod -- My big, big, dimension mod! (Canceled)
https://mcreator.net/modification/82875/klsts-material-ages -- Changes the game progression (Released)
https://mcreator.net/modification/93646/klsts-cave-biomes - - Adds new Cave Biomes! (Released)
Curseforge link: https://www.curseforge.com/minecraft/mc-mods/klsts-beyond-netherite
1.1.0
- 1.19.4 & 1.20.1 support
- Added Netherite Scrap (Debris) armor/tools
-Added new material, Meteorite Steel
- Added Reinforced Turtle Shell
- Added new mob, the Stargazer
- Added 3 new Enchantments: Curse of the Stargazer, Curse of Pigness, Astronomy
- Added new Villager job: Legendary Smith
- Added new blocks
- Added new potions
1.1.1
Small compability with my other mod: Klsts' Cave Biomes:
- Blue Nether Wart can be used to enhance Resilient Shield II Potions to Resilient Shield III
- Soul Lava can be soaked by Scoria
1.2.0
-Added 1.20.1 suport (this mod know needs Geckolib and JEI to work)
-Added new material, Sunstone.
-Added 5 new structures: Small Meteorites, Legendary Smith House, Beryl Temple, Demonic Altar, Ice Temple, Nova.
-Added new weapons and shields.
- Rebalanced the Smithing Table recipes of the mod.
- Added new recipe to dupe Netherite Upgrades like Smithing Templates do.
- Added 2 new Nether Ores: Pyrite (works like Raw Iron) and Sunstone.
-Added mod items to some vanilla lootables.
- Added new mob: Time Drake.
- Added new blocks.
Yeah, so I'm making a mod with different items and armors, that start out kinda broken and useless, but when you do a certain thing (it will be different for each one) the armor/item will upgrade. Each time it upgrades it will look less broken, until at the end it will be really fancy. I'm thinking about only 4 or 5 upgrades per item, and each time it upgrades it unlocks a new special ability. Honestly I just need ideas, if you wanted to help me out with the textures, that'd be great to.
What I have so far: (Or ideas, at least) Ender armor, start with Endermite, fully upgrade, you can craft it into Enderman armor, fully upgrade it, and you can turn it into enderdragon armor. That's probably the most extensive & expensive set(s) but it's worth it. Also Shulker armor.
Medivial armor:
First stage: fragmented squire armor, 2nd: broken knight armor, 3rd: tarnished lord armor, 4th: Polished Kings armor. (maybe there will be a few more stages, I don't know.)
Hello... I would like to talk to you, I don't know if you remember me, you once showed me some things about mcreator, but I lost my discord account and I couldn't talk to you anymore :C