World Renderer 1.5.5 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4]

Supported MCreator versions
2023.4
2024.1
Tags / plugin type
Global triggers
Procedures
World Renderer
Downloads:
4142
Upvotes: 82
About the plugin

World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2

 

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer adds some event triggers

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Render clouds"
  • "Render fog"
  • "Render models"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changelog

v1.5.5

Added a procedure to iterate weather positions

Improved a procedure template "Graphics - Weather - Render weather"

Fixed some bugs

 

v1.5.4

Added a procedure template "Graphics - Shape - Render a cone"

Added a procedure template "Graphics - Shape - Render a cylinder"

Added a procedure template "Graphics - Shape - Render a head"

Added a procedure template "Graphics - Shape - Render a sphere"

Added a procedure template "Graphics - Shape - Render a torus"

Added a procedure template "Graphics - Shape - Render an octahedron"

Improved procedure lists

Some fixes and improvements

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.5.5 for MCreator 2023.4 - Forge 1.19.2 / 1.19.4 / 1.20.1 - WorldRenderer-1.5.5-2023.4-1.19.2-1.19.4-1.20.1.zipUploaded on: 05/13/2024 - 11:43   File size: 224.91 KB
World Renderer 1.5.5 for MCreator 2024.1 - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 - WorldRenderer-1.5.5-2024.1-1.19.2-1.19.4-1.20.1-1.20.4.zipUploaded on: 05/13/2024 - 11:44   File size: 272.23 KB

Comments

is there any way to stop the vanilla sun/clouds from rendering? i've tried "clear all rendered objects" when the sky is rendered if you're in a custom dimension, but it doesn't seem to be working

any help is appreciated

Any plans for adding a "get render distance" procedure block? It would allow the creation of, for example, fog that dynamically adjusts to the render distance and cuts out exactly where the outermost chunks would render.

By the way: I wanna add that this plugin was essential for the skybox of the Void dimension in the new update of my mod (work in progress). You did nothing short of black magic writing this plugin.

Hey, um. Would it be possible to make it compatible with fabric and fabric plugin?

For some reason I cant get it to work :/
It shows up in Preferences but It doesnt show up in workspaces settings

How can I draw a texture in only point in sky? When I try to do this, always appear two copies of my texture, one opossite the other in the sky.

I love this plugin! Just one little bug I found. The "Render entity" block doesn't seem to work through water. WHen your out of water you can't see the rendered entity that's in water. Otherwise, it's wotking normally for me.

Uh. If i want to rotate a texture it says package Axis does not exist. And i need it....

will you ever bring back the old sky/fog renderer plugins? i found them to be much easier to use and more user friendly and i'm sad to see that they weren't updated to newer versions of mcreator, since my mod needs them to function.

Amazing, something that would be ever so awesome is if we could move an entity's individual parts. Which would allow for holograms or attachments to players like horns (this would require that the entity "mimics" the target entity in all movement)