World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
7134
Upvotes: 103
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

https://cdn.discordapp.com/attachments/1184731235474477077/1197401021375328287/light.png?ex=65bb219a&is=65a8ac9a&hm=9730eaeca8efb762e1f7cd7705c9b79fe2acc6a6673f34a25e2122e66fe8ff85&

https://media.discordapp.net/attachments/1184731235474477077/1197401038072840252/Untitled-4_copy.png?ex=65bb219e&is=65a8ac9e&hm=090ae84c6c5c6137322e6598b2fe161fde11bc62a5aeb221ed00a6bc33043ca7&=&format=webp&quality=lossless&width=497&height=603

https://media.discordapp.net/attachments/1184731235474477077/1197401052589346816/sky.png?ex=65bb21a1&is=65a8aca1&hm=ce6e34f73447cb88a944c4dea82a4a261fc9341eccdd654efb8f7d498be5660a&=&format=webp&quality=lossless&width=881&height=603

its not a problem on your plugin tbh (the memory 'leak' and the cloud thing), the only thing you prb should know is that your Render Clouds procedures are pretty much without function atm because the vanilla clouds are being generated plus your clouds, so you got 2 sets of clouds, could you tell me just this;
Does your dimensions (when u generate) on your workspace there, they come with clouds by default?
and what happens when you render your clouds with your procedures? this is all i need to know at this point

just reporting about the memory leak; i found several people with the same problem and i think biome weirdness and continentalness affect it, because i change those values and its now not leaking anymore, also its not a very good idea to set gravity on blocks (like sand) on new dimension generations, i changed that too to be sure.

Vanilla cloud is not disabled by default. However, you can disable it using an event trigger "Set effects" (v1.4.7 above). A procedure "Render clouds" can render new clouds. If vanilla clouds is not disabled, 2 clouds will be rendered

oooh i see now, Graphic - Set Effect trigger + set Effect procedure! thank you so much finally LOL :D

all i did was this: did i set it right or do i need more stuff? thanks again!
https://media.discordapp.net/attachments/1184731235474477077/1198807047353938021/Untitled-2_copy.png?ex=65c03f10&is=65adca10&hm=dcf448995bb9a85d49599eed4e2a59270937166700844d71868806ea2b1812ab&=&format=webp&quality=lossless

22:22.18 [Server thread/WARN] [minecraft/MinecraftServer]: Can't keep up! Is the server overloaded? Running 2345ms or 46 ticks behind

man idk what is going on, now i got major memory leaks or somethig in some dimensions i generate using your render sky, the game fps drops to 1-2 and it frezee the game until i have to quit

is there any guide for the rain procedures? how to make rain the color i want on my custom dimension?

Is there a possibility that you could package some of the old code from 1.18.2 and 1.19.2 in to the latest packages? As I support several versions I would like to use this plugin but can't for that reason, I understand not being able or wanting to port all new features back to old versions but maybe packaging some of the old ones making some of the features work for older versions?