RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
2025.3
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
7335
Upvotes: 59
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8

A compilation of some of the contents of this plugin

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v6.1.1

  • Added client-side indicator to "Is [entity] moving" procedure (curse you deltamovement *shakes fist at air*)
  • Added client-side indicator to "Are overlays hidden" (This one probably should have been more obvious, but still)

v6.1.0

  • Added client-side indicator to the "Is keybind pressed" procedure (This does still work on both sides on singleplayer sessions, but will only be true on the client for multiplayer sessions)
  • Added @Nullable annotations for each of the PlaceholderEvent fields (just in case)
  • "Is provided world singleplayer" is now works on both sides instead of server-only
  • Added procedure "Local player" in Utils

v6.0.7

  • Fixed Builder.sourceEntity(Entity) in PlaceholderEvent not properly setting sourceEntity (woops)
  • Changed extras to allow it to be part of Builder

Plugin downloads
v6.1.1 - redwiresplugin.zip Uploaded on: 11/18/2025 - 03:06   File size: 343.19 KB

Comments

When updating to 1.1.0 all the procedures under action all meshed together in the selection and it won't let me use any of them

Do you mean like loading it without it then loading with it again?
Also I figured out I can still access things through the search so I've been using the page as reference and just searching up things when I needed them
Also just wanted to say love your profile picture

Heya, feature request: something similar to that of checking whether the player or some other entity is looking at a specific entity or player?
Anyway, great plugin! This'll certainly come in handy!

could you add Procedure block that sets a block to global spawn that would be very helpful for some and me