RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
6583
Upvotes: 56
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v5.1.4

  • Added a null-check for the static cloned entity procedure

v5.1.3

  • Changed text of procedure "Get default name of [entity]" to "Get name type of [entity]"
  • Added UUID randomizing to prevent cloned entities from despawning on world reload
  • Added procedure "Static cloned entity of [entity] (no spawning)", functioning similarly to "Static entity instance of type [x] (no spawning), except it'll create a static entity with the same data as the entity input

v5.1.2

  • Slightly changed the text_split_foreach procedure code to use the default value operator instead of re-assigning a (potential) missing value
  • Added a procedure "Attempt to do [x] print error to console [y]", which is a copy of an already-existing procedure, just without the statement if it fails
  • Slightly changed the text.properties line for try_and_catch

v5.1.1

  • "Is provided world hardcore" is no longer a server-side only check

v5.1.0

  • Added support for Forge 1.19.2 for anyone that still uses that

Plugin downloads
v5.1.4 - redwiresplugin_0.zip Uploaded on: 09/26/2025 - 04:37   File size: 291.54 KB

Comments

Sorry to anyone that still uses Forge in the big 2025, but I'm taking that off and having NF 1.21.1 and 1.21.4 once MCreator 2025.5 releases, also releasing some more useful procedures :]

This plugin deserves more than 1000 upvotes. i like how you said "sorry marwinekk256 ;("

Hi! Nice plugin. Can you add something like "get item by string (string)", not by registry name, but by actual string, like minecraft:dirt{nbt} would return dirt with "nbt" components?

will you add set max item damage for forge and its even possible?

OH SORRY! I THOUGHT THAN "SET NOAI" IS ADDED WITH THIS PLUGIN BUT IT STILL GOOD!

if you know how to use basic code for code blocks, the thing to get invulnerablity time is "entity.invulnerableTime"
so if you wanna grab that value, you can use "Set number [variable name] to" and put "entity.invulnerableTime" with a code snippet
to change it, use the other custom code snippet. for example if I wanna change it to 0 to make an entity able to be hurt again, simply do "entity.invulnerableTime = 0;"

Wait i just realized this plugin has all the procedures i needed, thank you so much and keep up with the great work!

Hey, in MCreator there’s a Global Trigger: Minecraft load a world, do you think you can add one where it’s: Dimension is loaded/generated?

Can you help me with the repeat # with # tick times procedure. I can't seem to get it working and it's the main reason I got the plugin, please

Is there any way to add Smoker, Furnace and Blast Furnace guis like you did with the "Open crafting table at player procedure?

uhm.... your plugin changed the textures of vanilla creepers to the fresh animations and uh.. idk what else.

2024.2 isn't working, i dunno why and there's no message, but it's in my plugin folder. says fully loaded, but doesn't pop up in my API screen when in a workspace.