World Renderer 1.8.4 [Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1]

Supported MCreator versions
2024.1
2024.2
2024.3
Tags / plugin type
Global triggers
Procedures
Variables
World Renderer
Downloads:
7198
Upvotes: 103
About the plugin

This plugin allows you to render objects on the sky and world

Event triggers

World Renderer can render objects using event triggers and procedures.

  • "Compute FOV"
  • "Compute camera angles"
  • "Compute fog color"
  • "Compute light color"
  • "Render clouds"
  • "Render fog"
  • "Render overlays"
  • "Render shapes"
  • "Render sky"
  • "Render weather"
  • "Render world"
  • "Set weather particles and sounds"
  • "Set up dimensions"

 

How to use

 

Changes in V1.8.4

In v1.8.4, the vanilla sky, clouds, and weather are automatically removed on the event triggers. If you need to retain them, return false.

 

Changelog

v1.8.4

Added support for MCreator 2024.3

Added support for NeoForge 1.21.1

Stopped support for MCreator 2023.4

Some fixes and improvements

Fixed some bugs

 

v1.8.3

You need to set a render target in order to render overlays

Changed the rendering system for shape overlays

Added the procedure "Set sky light color"

Added the procedure "Set block light color"

Removed the procedure "Multiply sky light color"

Removed the procedure "Multiply block light color"

Removed the procedure "Set light pixel"

Some fixes and improvements

Fixed some bugs

 

Information

This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.21.1

This plugin supports MCreator 2024.x

Source code repository:

World Renderer - https://github.com/Sumeshi2/World-Renderer

Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin

License
MIT License

Plugin downloads
World Renderer 1.8.4 for MCreator 2024.x - Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4 / 1.20.6 / 1.20.1 - WorldRenderer-1.8.4-2024.x-1.19.2-1.19.4-1.20.1-1.20.4-1.20.6-1.21.1.zip Uploaded on: 11/21/2024 - 09:31   File size: 586.89 KB

Comments

Hey, uhh so i'm using 2024.2 (and i did download the correct version don't worry) it works well and it is an amazing mod but im trying to make ui using the overlay renderer, i have the global event on the graphics overlay but when i test it, it crashes when it's "joining world" and if i take out the render texture part, it crashes when i leave a world https://imgur.com/a/IYcBwSP

Please I need help, have been trying for ages but unsuccessfully
Have set my new sun and moon and everything else but how can I remove vanilla sun ?? I mean my custom sun is fine but just over it I can see also vanilla sun
Please help me

I'm simply trying to render a custom sun. My procedures work perfectly fine when dimension setup is targeted to surface(overworld), and the sun is rendered in the overworld. But when I setup dimensions in my custom dimension, and try to render my custom sun in it, nothing works no matter what I do. What can I possibly be doing wrong?

In earlier versions it was possible to remove all rendered objects such as the moon, stars, sun and clouds. How do you remove them now?

Hi!
I have a quick question: Can we change the moon or the sun with those skybox procedures? I'd love to be able to add a Blood Moon Variant and an Eclipsed Sun Variant, since i use those "World Events" in the mod, but the fact there is no ambient change in the sky makes it a bit 'Clunky' or less immersive.

Else, this plugin looks neat! I'll try and test a few things with it once i have the time. But if in the meantime i can get a response on this, i'll appreciate it c:

BRO. You wrote in the title that it supports 1.19.2. But MCreator 2023.4 doesn't contain 1.19.2 bruh.

Hey, i installed the plugin to mcreator but after i made half of my mod.
I am trying to create snow and clouds in my custom dimension but there are a ton of errors saying: symbol not found.
It sais the symbol that is not found is vector3f and matrix4f.
https://imgur.com/7ul14gf