Keepers of the Stones II

Downloads:
242
Upvotes: 16
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Project status
Stable
License
GNU General Public License version 3 (GPLv3)
Modification type
Supported Minecraft versions
1.21.1

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Keepers of the Stones II, a sequel to the original mod, introduces 48 new elemental stones to enhance character abilities. This version enhances combat mechanics, offering diverse features and powers. Players can utilize stones for defense, healing, and time manipulation, expanding strategic options. The ability to combine elements allows for unique customization. Furthermore, improvements to leveling and crafting systems in Keepers of the Stones II elevate the overall gameplay experience, adding depth and excitement.

The official Discord of  the studio: https://discord.gg/NcpHjKktTd

 

The mod requires next libraries to work:

GeckoLib: https://modrinth.com/mod/geckolib

Player Animator: https://modrinth.com/mod/playeranimator

Pehkui: https://modrinth.com/mod/pehkui

Modification files
Keepers-of-the-Stones-II-1.0.3.jar Uploaded on: 12/01/2024 - 19:18   File size: 26.2 MB
Changelog

What's new in Keepers of the Stones II version 1.0.3?

- Updated visual effects for the lightning element
- Slightly enhanced metal abilities to compensate for slow weapons
- The efficiency of the blood master's abilities has been improved
- The Call of the Past record now gives the power lock effect while in the hands
- Added arguments for the pw command - reset, master_effect_duration and recharge_time
- Some add-ons designed for earlier versions of the mod (1.0.0-1.0.2) may not work on this version
- [API] Colorful Powers API has been updated to version 20
- [Bugfix] Fixed a bug where when the stone next to the keeper's box was activated, the game would freeze
- [Bugfix] Fixed a bug where items in vaults could rotate quickly when placing the same blocks next to each other
- [Bugfix] Fixed bugs related to ocean stone

not a bad mod looks cool you all should check out my biome expansion mod

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).

Hello MagicalAlexey,

I hope this message finds you well. We are in the process of establishing a Mod Developing Studio and would like to extend an invitation for you to join our team. Having reviewed your work, particularly on Keepers of the Stones II, we believe your skills align well with our vision and goals.

Our team is focused on collaborative development, where each member can contribute their expertise while benefiting from increased visibility. By joining us, you would not only be working with other skilled professionals but also gaining exposure through our established presence on platforms like CurseForge. This is a great opportunity for you to grow your own brand while contributing to exciting projects.

If you're interested in discussing this opportunity further, we would be happy to arrange a time to speak in more detail. We look forward to potentially working together. (Discord to communicate: gertet)

Best regards,
Jenkimods and Tenderestbee174