RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
2025.3
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
8387
Upvotes: 66
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8

A screenshot containing a compilation of procedures that RedWires Plugin offers

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v6.4.0

  • Added procedure "Clamp number [x] between min: [y] and max: [z]" in Utils
  • Slightly changed procedure text of "Get object from registry" procedure + added a "warning" comment with variables that can be used inside the statement
  • Added a warning line for both "Get (display name/version string) of mod from id" procedures to clarify that it only checks active mods
  • Re-colored the "Modify/Remove default component of [item]" procedures to fit in with the other global trigger procedures + changed texts
  • Improved code for getting spawn egg item from entity type (Forge 1.20.1 and lower uses ForgeSpawnEggItem.fromEntityType)
  • Reverted code change for getting block that enderman is holding *just* to avoid the ever-so-slight overhead with creating Optional instances

v6.3.7

  • Improved all global trigger procedures to include a warning line at the bottom of the procedure UI (so I'm not limited to the procedure blocks UI size)
  • Try-only, try-and-catch, and directly set itemstack variable procedures have some unique warnings of their own

Plugin downloads
v6.4.0 - redwires_plugin.zip Uploaded on: 01/18/2026 - 10:13   File size: 328.77 KB

Comments

This plugin deserves more than 1000 upvotes. i like how you said "sorry marwinekk256 ;("

Hi! Nice plugin. Can you add something like "get item by string (string)", not by registry name, but by actual string, like minecraft:dirt{nbt} would return dirt with "nbt" components?

will you add set max item damage for forge and its even possible?

OH SORRY! I THOUGHT THAN "SET NOAI" IS ADDED WITH THIS PLUGIN BUT IT STILL GOOD!

if you know how to use basic code for code blocks, the thing to get invulnerablity time is "entity.invulnerableTime"
so if you wanna grab that value, you can use "Set number [variable name] to" and put "entity.invulnerableTime" with a code snippet
to change it, use the other custom code snippet. for example if I wanna change it to 0 to make an entity able to be hurt again, simply do "entity.invulnerableTime = 0;"

Wait i just realized this plugin has all the procedures i needed, thank you so much and keep up with the great work!

Hey, in MCreator there’s a Global Trigger: Minecraft load a world, do you think you can add one where it’s: Dimension is loaded/generated?

Can you help me with the repeat # with # tick times procedure. I can't seem to get it working and it's the main reason I got the plugin, please

Is there any way to add Smoker, Furnace and Blast Furnace guis like you did with the "Open crafting table at player procedure?

uhm.... your plugin changed the textures of vanilla creepers to the fresh animations and uh.. idk what else.

2024.2 isn't working, i dunno why and there's no message, but it's in my plugin folder. says fully loaded, but doesn't pop up in my API screen when in a workspace.