MCreator Ideas for 2025.3

Started by Tucky143 on

Topic category: Feature requests and ideas for MCreator

Joined Feb 2024
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MCreator Ideas for 2025.3
Thu, 08/14/2025 - 13:03 (edited)

Last Updated: 8/14/25

  • Multiple item models used for one item
  • Procedure to change item texture / model
  • Jumping movement procedure for AI
  • when stared at aggravate procedure for AI
  • Random dimension gen for dimensions
  • Biome types such as Beach, Islands, Plains, Forest, Mountains, Caves, Flat, Ocean, etc
  • End biomes
  • Better mount mob options
  • Mob procedures for individual mobs and not just types
  • Get specific entity procedure
  • Get entity spawn egg procedure
  • Allow shield blocking for any item
  • Boat element with chest boat toggle.
  • Sign element with hanging sign toggle.
  • At day end global trigger.
  • At day start global trigger.
  • Presents for elements such as tools, items, and biomes.
  • Shield and trident options in tools.
  • (Group and single) Selected element options (set creative tab, move to folder, add tick procedure, whatever else)
  • Rename element
  • Reorder custom items in vanilla tabs
  • Fix duplication and deletion issues related to creative tabs
  • Vanilla block element (override block properties)
  • Vanilla item element (override item properties)
  • Synced files to elements (kinda buggy and can create duplication or missing element problems)
  • Plugins per workspace (allow plugins in workspace .mcreator folder)
  • -- Sub Menu
  • Model element
  • Api Addon element (for custom api options in normal elements)
  • Implementation of major plugins (end biomes, blockstates, config files)
  • Import custom tab option (for custom api)
  • Add api option (insert Curse Maven snippet)
  • Summon Floating block at x y z
  • Move to cursor with distance #
  • Custom in-mcreator hitbox editor

Other Community ideas:

  • I would like to be able to replace vanilla trades, as well as the option to replace crafting or loot tables
  • I would like to have trading procedures, and thus do things like, for example, having a specific object, reduce its price or increase it
  • That custom map colors can be created
  • That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)
  • The ability to use the villager trade UI freely (e.g. with other entities and triggers)
  • Ability to edit vanilla textures, block properties, item properties
  • Dynamically changing overlay sizes so that players can make things like progress bars quickly
  • Ability for blocks and entities to respond to sound similar to scull sensors or Warden
  • This one is slightly much, but the ability to display overlays over blocks or items would be useful. Custom block cracks or visual enchant effects are some use cases.
  • Custom brushes and pottery sherds.
  • Model element compatible with block states and separate textures.
  • Play Animation _ Procedure Block
  • Play Custom Animation _ Procedure Block
  • Fire Mod Element
  • Enchanted Book (protection, thorns, density, etc) Item Selector Option
  • Set painting creative tab
  • Easier Enchantment creation
  • Armor trim element
  • Custom noteblock and similar block sounds.
  • Horse armor element
  • Ability to change player hand render in 1st person

-Sub Menu

  • Convert to _(stair, slab, ...) element button 
Edited by Tucky143 on Thu, 08/14/2025 - 13:03
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I just added it.
Mon, 01/13/2025 - 13:53

I just added it.

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Change plant generation,…
Tue, 01/14/2025 - 00:56

Change plant generation, with things like "surface", "cave ceiling" and "underwater

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Hi, I have other ideas for…
Wed, 03/05/2025 - 21:50

Hi, I have other ideas for the next version

(pdt: I had other ideas for the next version but I already left those ideas in an official mcreator article)

1.- I would like to be able to replace vanilla trades, as well as the option to replace crafting or loot tables

2.- I would like to have trading procedures, and thus do things like, for example, having a specific object, reduce its price or increase it

3.- That custom map colors can be created

4.- That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)

For now these are my ideas, if I come up with more I will let you know right here

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ADD END BIOMES ADD END…
Thu, 05/29/2025 - 05:45

ADD END BIOMES ADD END BIOMES ADD ENG BIOMES ADD END BIOMES ADD END BIOMES ADD END BIOMES ADD BETTER BEDROCK SUPPORT ADD END BIOMES ADD END BIOMES

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Last Updated: 6/24/25
Wed, 06/25/2025 - 04:44

Last Updated: 6/24/25

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Emphasis on  Power block at…
Wed, 06/25/2025 - 04:46

Emphasis on 

  • Power block at x y z with power int.
  • Change Luminosity of block at x y z with level int.
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I have a few ideas Although…
Wed, 07/30/2025 - 02:24

I have a few ideas

Although I would really like it if the Forge plugin for 1.20.1 was kept around

still

Maybe a way to edit custom enchants in when you make them, since I'm still struggling with that.

and I would rlly like to see ways to change vanilla features, such as what they do

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Good idea, updated.
Wed, 07/30/2025 - 04:25

Good idea, updated.

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"That the note block can…
Sun, 08/10/2025 - 11:20

"That the note block can play other sounds (vanilla or custom) when having a block under it (vanilla or custom too)"

This feature is doable with procedures and is easy, so adding it is pointless.

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I would like to see a new…
Sun, 08/10/2025 - 16:15

I would like to see a new feature that lets us make our own armor trims and allow trims to be applied to our custom armor. I'm sure you could do this with a bunch of different textures but having it as a built-in feature would be great.

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These Ideas are great,…
Mon, 08/11/2025 - 10:34

These Ideas are great, especially the vanilla block and item element.

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I say horse armor element…
Thu, 08/14/2025 - 07:51

I say horse armor element and ability to change player hand render in 1st person