Make materials option ACTUALLY work

Started by Nugglet on

Topic category: Feature requests and ideas for MCreator

Last seen on 01:43, 9. Jan 2018
Joined Apr 2017
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Make materials option ACTUALLY work

Wood won't burn. Leaves don't burn. Web doesn't stick. Just a few examples, but in my limited experience it's quite clear that what should be quite a basic feature doesn't work.

Last seen on 23:44, 18. Aug 2019
Joined Apr 2016
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Some of them do work. Grass
Thu, 05/04/2017 - 22:12

Some of them do work. Grass type works in that it is the only one that allows trees to generate on it in custom biomes. Stone type requires a pickaxe to mine, even at harvest level 0. Cactus makes the block only placeable on sand

Last seen on 11:43, 6. Dec 2018
Joined Oct 2015
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Yeah, but TNT should explode,
Sun, 05/07/2017 - 10:14

Yeah, but TNT should explode, Fire should burn and Dragon Egg should teleport.

This, along with more mob models, should be in the next version.

Last seen on 17:17, 10. Jan 2024
Joined Aug 2013
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RE:Yeah, but TNT should explode,
Sun, 05/07/2017 - 11:06

@#2 Well, material type is not what makes TNT explode,  damage/destroying of blocks by fire is not also controlled by material , and Dragon Egg teleportation is also controlled by the block itself.
Usually, the material controls just some properties like a color on a map, if can burn (meant that the block can be destroyed by fire) or if can be pushed by pistons. I will probably update the wiki with description to each one.

Last seen on 11:43, 6. Dec 2018
Joined Oct 2015
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RE:RE:Yeah, but TNT should explode,
Wed, 07/12/2017 - 05:51

@#2.1 Ah, that makes sense. Thanks!

Last seen on 17:49, 25. Mar 2021
Joined Jun 2016
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Where is gone the "is
Wed, 07/12/2017 - 16:19

Where is gone the "is flammable" button? I can't find it anymore!