Started by
ZombieManF
on
Topic category: User side tutorials
IDK if there is already a tutorial on this, but this is my personal way of making a Lucky Block, so just follow along with the steps (sorry if they are hard to read).
- Create your Lucky Block texture. I would recommend either Importing it or Drawing it, as you cannot get the question mark in the easy-to-use interface. Unless you do not want the question mark, in which case, proceed.
- Create a new block and make it your Lucky Block.
- Check the box that says "Doesn't drop itself?" and set the item to air (the cloud).
- Add a procedure under "When block destroyed by player."
- Create a new local Number variable and name it "Lucky".
- Enter the following block: "Set(Lucky) to: (((Random [0,1)) x (amountOfThingsThatCanHappen)) + (1))"
- Add an If Then block. Click the gear in the corner and add an Else If block for every thing that you want to happen.
- On every If block, put an ((variable) = (thenumber)). Increase it by 1 each time.
- Add lines of code inside each If and Else If for every thing you want your Lucky Block to do when cracked open.
If it does not work, check to make sure you did the steps correctly (they worked for me when I tested). The steps above are for MCreator 1.8.1.
I hope this tutorial helped!
Nice tutorial :)
Thanks for this easy tutorial!
ill like this if the creator of mcreator add procedures to mcreator 1.10.2
bad undersand
Do you have MCreator 1.7.9 or more or MCreator 1.7.8 or less ?
I found that you can also use the "When block destroyed by player" event to put in various things & use the random possibility condition or use various probability conditions.
CoolskeletonMods, you should update to 1.8.1.
It only has new features and fixes a lot of bugs. We don't offer any official support for older versions.
You can import older workspaces in newer MCreator too.
I don't think he gives enough info (at least in my opinion) but maybe you can help?
I want to but can nothing with the given info about the problem.
https://mcreator.net/forum/46480/help-gui
works great thanks (:
Hello! I tried doing this, and when I broke the block, nothing happened. This is the code that I made for the block. I am on the Mcreator version, 2019.5. Please tell me what is wrong.
(Set Local:Lucky to: (((Random [0,1) x 5)) + 1)
If ((Get:Local:Lucky) = 1)
do Explode at x: (x) y: (y) z: (z) with power (25)
send chat to all players: "Mwahahaha..."
_____________
else if ((Get:Local:Lucky) = 2)
do Play at x: (x) y: (y) z: (z) level: (1.5) pitch: (1) sound: entity.creeper.primed
Send chat to all players: "Haha! Gotcha!"
_____________
else if ((Get:Local:Lucky) = 3)
do Play at x: (x) y: (y) z: (z) level : (3.4) pitch: (1) sound:CUSTOM:CrabRave
Spawn at x: (x) y: (y) z: (z) entity: EntityParrot
Spawn at x: (x) y: (y) z: (z) entity: EntityParrot
Spawn at x: (x) y: (y) z: (z) entity: EntityParrot
Spawn at x: (x) y: (y) z: (z) entity: EntityWolf
Send chat to all players: "No crabs here!"
_____________
else if ((Get:Local:Lucky) = 4)
do Enable rain if (true) otherwise, disable it
Send chat to all players: "It's raining... What you thought there was gonna be something cool? NO!"
_____________
else if ((Get:Local:Lucky) = 4)
do Place at x: (x) y: (y) z: (z) schematic: EndPortalTrap
Send chat to all players: "Ooh! I think there may have been and end portal that spawned nearby... Better go check it out!"
_____________
I suggest you check our tutorials collection playlist on our YouTube channel which contains many examples and tutorials that can help you get started with MCreator: https://www.youtube.com/playlist?list=PLAeL-oIFIEngE6jRgFYeFMfuj8WQsO3Ei
i cant find this