Human Mod Showcase

Started by Nouyoule on Tue, 08/13/2019 - 17:54

Topic category: Mod showcase and discussion

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Human Mod Showcase
Tue, 08/13/2019 - 17:55 (edited)

                                HUMAN MOD

                                                     BE CAREFUL TO THEM!

                                                           by Nouyoule


The Human Mod is a MCreator mod who add a removed old mob who was in Minecraft because he is hostile: HUMANS!

The Humans are mobs who are hostile and don't burn on the sun, like the nearest brother of the zombie after the Zombie Villager, Husk, Drowned and Pig Zombie. In survival, the Humans can go to the player more speedy than the Zombie, and becomes more dangerous of meet them. This mob is the second mob who don't burn on the sun after the Creeper, that who becomes very hard to put the Hard Mode in Survival, so even this mobs can be babies since the last version, with different ID. Some events, added in the first versions, make the rain very important, because these mobs can drop a potion sometimes when they are in the rain, that leaves thinks the humans fill empty bottles for have water bottles, but the reason stay unknow.


Story of the Human Mob

These mobs are NPCs, and if you are in Creative Mode, you can, with pressing the G key, spawn a Human, but it is been removed later. In Easy Mode, they can make 1 damage, in Normal Mode, 2 damages and in Hard Mode, they can hit the player and give 3 damages. The Humans can't have the same texture of the player, they keep their usual texture, the old char.png texture (or the first player texture). The Humans are like the mostly mobs of the game monsters who can't remove or create block, they move with without goal, can jump sometimes, and move too under imperfect circles. They were affected by solid blocks, but not by the fluids, and could walk on fluids like they were air. To their death, they drop nothing. The Entity ID was Monsterand the Internal ID 49. Before Minecraft, Notch put the Humans like being zombies in his old game "Zombie Town".

For more information, you can go to the Minecraft Wiki Human Page with this link: https://minecraft.gamepedia.com/Human.

Now, for see them in Survival Mode, we need a Map Editor or a Mod, and exactly my mod, the Human Mod. Now, we will speaks of this special mod, released on December 2018 on MCreator, with soon 100 downloads.


The newer mod on the Human Mob, HUMAN MOD.

Return in December 2018, when i thinks of the Derpy Mod's following. I see the Humans Mobs, and i am decided to put them in my mod, maybe with the final version without all the characteristics of the original mob, but with some cool things on this mob. First, i maked the Human, an ally for the player, and go kill all bad mobs of the game. After, i put the G key into my mod, only on Creative Mode, i spawned the Humans. After, i changed my mod, and i see the informations on the Minecraft Wiki. With newer things, my version of the Humans Mod was, for me, successful! I prefer say directly to you, since always, Herobrine not exists, even with the Human texture, i never thinks to Herobrine, this character made-up by the Minecraft community. Now, the Humans can spawn as monsters, and make, under the rain, sometimes, water bottles, since the 1.0.1 version. I recorded by myself the hurt voice and the die voice of these monsters. Since the last version (1.0.1 Version), like Zombies, a Baby Version was added, with a custom voice too like his host.


And now?

Until now, i don't continued the following of this mod. If you want, i can make others versions until the sadly final version, but it is to you write to me your ideas for give to the Human Mod a very good breath of fresh air (a very good mod). I hope you appreciate this forum on the Human Mob and my Human Mod Version, enjoy the mod in clicking to the link under, and see you soon!


Link of my mod: https://mcreator.net/modification/45907/human-mod.

Edited by Nouyoule on Tue, 08/13/2019 - 17:55
Last seen on 14:28, 31. Aug 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
The mob isn't human but Steve
Wed, 08/14/2019 - 13:47

The mob isn't human but Steve

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Before these mobs are named …
Wed, 08/14/2019 - 13:58

Before these mobs are named "Human", but had the "char.png" texture, named later the "Steve" texture

Today, we know Human under the Steve's appearence.

Last seen on 14:28, 31. Aug 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Maybe you should know "…
Fri, 08/16/2019 - 12:41

Maybe you should know " Removed Herobrine " was actually " Removing something from Human "

 

Lol I miss them, I summoned one in 1.4.7 through commands

 

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Thanks you very much for…
Fri, 08/16/2019 - 14:06

Thanks you very much for added this last thing, i forget add "Removed Herobrine" is a joke of Notch (Markus Persson) in remove the Human in the game.

Now, we consider Humans like NPCs in by example Plugins, because they have the same behavior of a Plugin's NPC. In fact, we use the Human again in game, but with Plugins, mostly in servers.

So, even if nobody use Humans mod, it is for fun of some users, with a new mob, who had a story behind Minecraft; mostly behind the "Herobrine's legend", behind this creepypasta.

In brief:

  • The Humans were the first mobs in Minecraft, even before, they appears in Zombie-Town, a game of Notch.
  • The Humans were hostiles and can't burn on the sun, a danger for the player.
  • There was two mobs ID for the Human: "Mob", the first neutral mob was Human before. "Monster", a second zombie type who pursuing the player until this last is far away or he is dead.
  • Now, the Humans are removed of the game. Since 1.11, the two ID don't exist. For find them, we must have a Map Editor or a Mod (like my Human Mod, see on my Human story above for the link).
  • The Humans were not good coded, the prove is they can be affected on the solid blocks, but not to the fluids. This artificial intelligence was bad, and it is maybe a part why Notch removed this character.
  • Now, the Human constitute a part of the player (even a second part was created in 1.8, Alex), because these mobs used the char.png, the old texture of Steve.
Last seen on 14:28, 31. Aug 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Let's add something(s)…
Fri, 08/16/2019 - 15:37

Let's add something(s)...

Humans are originating from Zombie Town, a game that originated Minecraft mobs. Minecraft was supposed to be a money generator for Mojang, which would use this money to develop other games. But now, Minecraft has went over all this and is the best game from Mojang. Mojang will instead use the money generated from the other games for Minecraft, before Markus Persson left.

 

Humans could appear Hostile OR Friendly

 

The model of the Pigmans ( First villagers ) were first of all a reskin of the Human to replace this one. Later on, with the removal of humans, they decide to apply the texture of a pig instead of a pig-colored Human

 

Mojang planned the Ruby way before Minecraft's plans. They added the Human from Zombie Town to make ruby useful, but since they were removed before Rubies were implemented, it never happened.

 

 

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Thanks you very much! You…
Fri, 08/16/2019 - 16:13

Thanks you very much! You help us on this forum!

I let you continue your interesting things, because you explain a lot of things more than me.

Last seen on 14:28, 31. Aug 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
I guess you can use these…
Fri, 08/16/2019 - 16:20

I guess you can use these facts for your mod!

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Anyway, like the Humans had…
Fri, 08/16/2019 - 16:22

Anyway, like the Humans had two ID for hostile and neutral mob, this thing becomes stupid, and, for don't have more problems, the Humans are deleted of the game. That is that i thinks now, because "hostile" can't stand up today.

We understand why the Pigman is finally a "Zombie Pigman", because otherwise he would have THREE PIGS in the game, and a pig drop his meat, same thing for the Pigman, was going to replace the villager? And, why a pig will be "friendly" with a humain (the player)? Even if the pig is a lot represented in the game because Notch had maked the pig with a Creeper form, three pigs types would be the confusion of the classic pig. Even today, we know the Zombie Pigman is a Pigman converted in undead, but the Pigman has been removed before...

Last seen on 14:55, 19. Aug 2019
Joined Oct 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Yes, i will put most things…
Fri, 08/16/2019 - 16:33

Yes, i will put most things in my mod for have finally a complete Human Mod (the other Human Mod don't have these things, just Humans with pickaxe, sword etc...).