Topic category: Mod showcase and discussion
Hi everyone,
If you are here, it's because you want to know what is this mod in development. So, let's go !
The Nightmarish Kingdom is a full RPG mod for Minecraft 1.12.2 by me. You have to free the Nightmarish Kingdom rule by Morzaron, a tyrant since 20 years. Your goal is, with a class, to explore your world to find The Nightmarish Kingdom, find the Morzaron's Tower, fight and kill him. During your long adventure you will have to fight lot of new monsters, try to find the ancient and mysterious relics to help you in your quest, and even more, but the truth is often the opposite of what we think.
If you have any question, comment, or anything else just say me, and I will try to answer you.
If you want to help me, just say it me here, or write me on Discord in private message with Goldorion #6027.
If you want download it, you can go on MCreator and CurseForge.
MCreator : https://mcreator.net/modification/52274/nightmarish-kingdom
Curse Forge : https://www.curseforge.com/minecraft/mc-mods/the-nightmarish-kingdom
Hoping that you will like,
Goldorion
Edit 10/13/19 : The Nightmarish Kingdom Beta 2.1.0 (and 2.0.0 a few hours before) is available! Being a big update, the Beta 2.0.0 brings a lot of new things to the mod, including the end of the story, as well as a new custom Level System.
P-S : I will make a last development (It will be very less big.) version because I want your feedbacks on all new features (And some ideas), and I want to make some other mods before finsih it.
If you are good in creation of textures or 3D models (armors) and you are interested to create textures for the mod, write me here or on Discord (Goldorion #6027).
Note: If you accept these ideas, you can take inspiration from that, otherwise you can ignore. You are the mod creator, and i don't want impose my ideas. Thanks you for readed this important message.
Archer Trainning Model
- A old trainning dummy scraped (like in World of Warcraft, infinity dummies for trainning your character for the PVP), and, if i speaks of this mob, if mostly this mob can be hostile and hurt you a lot very worse than a Iron Golem can send you in the sky. He can spawn randomly in a Archer Village, in a Trainning Structure, reserved only for archers. We can see arrows on him, and we see his material is "Wood Planks". If he is burning, he can die a lot most speedy than another mob in Minecraft.
The Volcanic/Land/Stone Guardian
- Like before, the model is like a Iron Golem, but they are more big, and they are very rare (The probability for 1%, they spawn like Creatures, and neutral like the before mob except they becomes hostile when somebody hit them). A Volcanic Guardian spawn in Volcanics Lands, a Land Guardian in a N.K.'s landscape, and a Stone Guardian in a Stone Desert.You must know the adventurers search extremely these three mob types because they give to their death a lot of stuff!
Hidden Demon
- In a N.K's landscape, rarely, you can find a totem. When you finish the totem, a monster appears (same mechanic for spawn his own Iron Golem in Survival), and a life bar too. Kill this monster, by surviving these three steps:
Secret Wither Phantom
- Like a Phantom, added officially in the 1.13 Minecraft version, this monster can't, like the Hidden Demon, spawn naturally, because he is more strong than a Wither! For make this mob in Survival, you must have a very rarely Strange Corrupted Egg in a Hidden Demon, otherwise a Dark Warrior or a Dark Skeleton can drop it, but more rarely than a Hidden Demon. When you spawn this monster, he's take the Wither AI, that means fly in the sky, attack everybody, and spawn lightings, Wither Skeletons, and make Wither effect to the player if this last is collides with him. Very rarely, he can spawn a Wither (0.000008% in MCreator procedure!) and spawn a 10x10 TNT blocks square, for make more damages (Even he spawn sometimes some TNT blocks). If you launch a Strange Corrupted Egg, the monster will explode with a 40 puissance, or 8 times the creeper explosion! When he is die, you can take a Wither Phantom Head (For enter without problems the Reversed Kingdom Dimension) and a achievment "We can pass our fears today!".
For the "Reversed Kingdom Dimension", i will make maybe a other comment, or even, a topic, for have the best ideas and have more for you make a very good mod soon!
Thanks you very much for read this list of ideas, i can help you and a lot of others users with my news ideas when i can.
Good work and Thanks you very much!
- Nouyoule
First of all, thanks you to have take the time to give me your ideas. It’s sure that I will take some of your ideas, but maybe not all because I want also to create the story and universe that I want, but I will try to implement the most ideas possible into the second part !
Oh Thanks you very much! I hope you create a very good mod with a amazing story and a great universe! Good work, we wait this second part!
(I speaks of the last message in the third page)
I can help translate the mod into French, if you need! Nice mod btw
I speak French, so no. And the mod has already French in all countries (Canada, France, Belgium, Suisse, Luxembourg).
Ah d'accord...
"Oh alrights..." we says. Speaks English ON THIS WEBSITE XD
I think you should hide the class effects from showing up in the inventory, because they can get annoying...
Anyway, are the relic textures inspired from the ones of the template pack? :)
Ya ! I just take some of your textures, and I modified them a little. I’m just very bad to create my own textures (I’m not artistic. I’m more resourceful and smart (In the sense of find solutions and ways to resolve a problem.)).
And for the effects, I will try.
The Nightmarish Kingdom Beta 2.1.0 (and 2.0.0 a few hours before) is available! Being a big update, the Beta 2.0.0 brings a lot of new things to the mod, including the end of the story, as well as a new custom Level System.
What will part 3 be about?
I will finish to make structures, some mobs, add a last System, some new blocks for caves and may be some other biomes. I will just make this update to have a good mod because I could release the 1.0 of the mod, but it would be very empty and incomplete for some aspects.