Xenoclus One Guide and news

Started by Mr. Cubist on Sat, 09/28/2019 - 18:35

Topic category: Mod showcase and discussion

Last seen on 20:44, 14. Oct 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Xenoclus One Guide and news
Mon, 10/14/2019 - 20:46 (edited)

Guide

Vanilla Dimensions

The overworld has a new biome known as the tropics biome. This biome contains palm trees and is the only source of palm wood and leaves. There are cabins and other various structures to find underground. One of these structures is the Creepalisk structure, a boss structure with currently no boss (because I plan on releasing bosses in one big update). If you happen to find a Creepalisk structure leave it alone until the boss is added because you could miss out on loot. Look vases underground here because you can get lots of arrows from them.

 

Nether has multiple new structures including houses, weird highways and other things. The nether vases will drop torches and can be found in these structures. There's a new mob that will shred you here (its a good reason to have bane of arthropods) stay away from them.

Umbra

Umbra is the first dimension within Xenoclus. It is a twisted version of the overworld with many new structures and mobs. Umbra also has its own boss structure. In order to get to Umbra you need bone blocks in a portal formation, then use the Umbra Transmitter on it. Umbra transmitters can be crafted from any mob head and a shade emerald (Shade emeralds are crafted from an enderpearl, an emerald and a ghast tear all in the middle column). Umbra features new biomes with structures in them. Named after the latin word for ghost/shadow.

Peat Desert - Catacomb structures underground

Umbra plains - Has Shaded castles and towers on the surface

Umbra forest - has underground mansions

Ebony forest - underground forests

Autumn forests - has underground circus structures.

Borealark

Borealark will be the second dimension in Xenoclus. Right now it is not in the mod. 

Borealark is a cold and empty place with a forgotten civilization. You can find many icy mountains, plains, and even frozen over cities. This place holds a great sorrow unknown by the overworld. Everything here fights for survival, so before Borealark fully freezes you'd better be ready to meet its starving residence. Despite the constant battle, its actually quite calm here. Even at night due to the creatures rising up through the caves and devouring everything in your way. Named after the word Boreal which is used to describe cold areas.

Go to icy/snowy biomes and search around them until you find a spruce house inside there will be a chest with a golden thread. You will need it for later. Make packed ice in a portal shape.

 

As for now good luck.

News

Enter Borealark

First Major Update

A new icy dimension (not another nether copy). It will have its own biomes, mobs, foods, etc...

Content that will come in at some point

Bosses for their respective dungeons

A working new block type for crafting: Tinkering Table will be used for many things in the mod (currently you can't do anything with it, because I want it to be able to have multiple recipes.)

Saplings for trees

Music

Edited by Mr. Cubist on Mon, 10/14/2019 - 20:46
Last seen on 19:55, 15. Oct 2019
Joined Jun 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Nice guide :) For making…
Sat, 09/28/2019 - 20:38

Nice guide :)

For making entity models, try Blockbench (if you are using Windows). Check this topic: https://mcreator.net/forum/52217/modeling-program-reviews-mcreator

Anyway, if a structure already spawned in the Overworld, not visiting it will not stop it from not being overwritten after updating. I mean that changing a structure generation after an update isn't retroactive

Last seen on 20:44, 14. Oct 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Theres a block that…
Sat, 09/28/2019 - 23:10

Theres a block that currently does nothing when you break it found in the structures. Once bosses are added it will spawn a boss when broken. Hence why you probably should wait to go through it.

Last seen on 19:55, 15. Oct 2019
Joined Jun 2016
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Ah, ok. In the while you…
Sun, 09/29/2019 - 09:08

Ah, ok. In the while you could make that when starting to break the block some text is displayed on the hotbar saying that you should wait for an update before breaking it

Last seen on 22:31, 15. Oct 2019
Joined Jun 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
It's hard to get a mob head…
Sun, 09/29/2019 - 11:06

It's hard to get a mob head...

Last seen on 20:44, 14. Oct 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Thats a good idea.
Sun, 09/29/2019 - 19:12

Thats a good idea.

Last seen on 17:17, 15. Oct 2019
Joined Nov 2018
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
I love the idea of Umbra…
Mon, 09/30/2019 - 10:29

I love the idea of Umbra being the other side of the overworld, i only have one question. How did you make advancements in the game?? I can only make achievements here and they dont show up on the game. 

Last seen on 20:44, 14. Oct 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
When you make an achievement…
Tue, 10/01/2019 - 00:38

When you make an achievement it must be tied to a procedure to have it appear upon doing the task you need to do. So let's say you wanted an achievement for breaking custom wood. So you make a procedure that just gives the player said achievement. Then you go to the area of the custom wood block where it says procedures, you add the achievement procedure to the "when block broken" and it works. 

 

Advancements can be made with the "parent achievement" part where you select what the achievement before it is.

Hope this helps

Last seen on 17:17, 15. Oct 2019
Joined Nov 2018
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Of course it did  
Thu, 10/03/2019 - 13:51

Of course it did

 

Last seen on 20:44, 14. Oct 2019
Joined Aug 2019
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
With your help there are…
Thu, 10/10/2019 - 00:55

With your help there are custom models now within the mod. In the brand new update that just came out.