Topic category: Mod showcase and discussion
So it's me. Again.. With new announcement.
2 days ago I announced my upcoming mod here. I also announced that DLC: Enderum was just finished.
So you are propably wondering. "Why the heck you announcing contento of next DLC so short after last one?!"
My answer is. I finished it. I finished whole DLC: Dangers of the desert in 2 days! I worked like crazy XD. So this is it's content:
-Desert crypt - a brand new big randomly generated structure with lots of loot. Biomes: Desert, desert hills, desert lakes, dunes and shrubland
-Mummy - new undead mob appearing inside desert crypts. Its a stronger and tougher version of normal zombie with resistance to fire and potions
-Scorpion - new arthropod type mob spawning in deset hills, shrubland and desert crypts. It won't attack during day and it's attacks are poisoned. Pretty dangerous mob.
-Dunes- New desert like biome. Its has mountains of sand and nothing else. Just wasteland. Only monster spawning here is Enderman. Something atracts them (do I sniff lore?)
-Shrubland - New desert like biome with lots of shrubs! Only monsters and scorpions are spawning here.
-Shrub - new plant. if you touch it it will poke ya
-Vases- new storage type, contains 9 slots. they are also generated in crypts with random loot
-Dart gun- it has small damage but gives short poison. you can enchant it to make it a really good weapon
-Darts - ammo for dart gun
-Poison stinger - drop from scorpion, you can craft darts with it
-Sand bricks - new building block
-Sand brick stairs- new building block
-Sand brick slab- new building block
-Sand brick wall- new building block
-Enchantment: Levitation: Lifts mobs into sky and drops them down. Really very rare sword enchantment. (really rare) (Sword)
-Enchantment: Freezing: Slows down mobs. (Sword)
-Enchantment: Poison aspect: Poisons mobs. (Sword)
-Enchantment: Weakening: Weakens mobs. (Sword)
-Enchantment: Poisened: Adds bigger poison strengh and duration to dart gun. It can be only obtained through dungeons. (dart gun)
-Enchantment: Flaming wind: Sets monsters on fire. It can be only obtained through dungeons. (dart gun)
-Enchantment: Everlast: Another type of unbreaking for dart gun. You can combine it with unbreaking for almost unbreakable weapon. Only obtained through dungeons. (dart gun)
And thats it. Also all DLCs will include ton of achievement to help you track what you can do.
I have another announcement. I am announcing 2 other DLCs coming to DLC collection mod.
DLC: Explorer's journey - adds 10 new biomes to the game. (this one will be included in first beta of the mod. Since I will not add more DLC's adding overworld biomes after this one that means your world will not get corrupted while updating, unless minecraft adds new biome)
DLC: Builder's dream - it will try to add some new blocks for builder's. It will propably not include achievements since it will propably be only building blocks. (this DLC will not be included in first beta of the mod, but will be included in update)
That's all I got for ya. Now I am going to start my work on DLC: Green forest. I already almost completed this DLC in past and I will now remaster it. I have most of textures ready so it should speed up development process. For now bye!