How do i make it to where a boss is able to spawn after another has died?

Started by Hero_Holmes360 on

Topic category: Help with modding (Java Edition)

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How do i make it to where a boss is able to spawn after another has died?

I'm trying to make it to where I have Tier bosses so you don't unlock certain things until you kill this boss then that boss the the next boss and so on.

Last seen on 23:12, 13. Aug 2023
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(No subject)
Tue, 05/18/2021 - 18:12

:|

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(No subject)
Tue, 05/18/2021 - 18:13

:|

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i believe he means after one…
Tue, 05/18/2021 - 18:33

i believe he means after one boss is killed, another is allowed to spawn. similar to the twilight forest mod

Last seen on 16:35, 26. Apr 2024
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Create. Custom Variable…
Tue, 05/18/2021 - 20:15

Create. Custom Variable called: (YourBossName_Killed), set it on logic, Global Map, Initial Value: False. Create a procedure: When Entity Die:

If entity is type: Custom:YourBoss
   Set VAR:YourBossName_Killed to True

In another procedure where u make ur second boss spawn:

If Get VAR:YourBossName_Killed = true
   Summon: Custom:YourSecondBoss

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Thanks
Wed, 05/19/2021 - 12:29

Thanks

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@ro... how do u do the  If…
Mon, 09/05/2022 - 06:29

@ro... how do u do the 

If entity is type: Custom:YourBoss
   Set VAR:YourBossName_Killed to True

and the 

If Get VAR:YourBossName_Killed = true
   Summon: Custom:YourSecondBoss