Started by
Vanblam
on
Topic category: Help with MCreator software
I have 4 different types of tombstones (set as structures for the random rotation) that I want to spawn in my biome, the problem I can't seem to resolve is having all 4 spawn together in the same location in random rotations. I can do 1 just fine, but I would like to have all 4 spawn in the same clump. Does anyone know how to achieve this using the program? I've tried to use procedures to spawn more on generation but I can't get it to work. I'm guessing I would need to have an array for it to choose from?
I figured out a work around that solved this problem. I made 3 more tombstone blocks and brought them into mcreator and saved them in. I then made a block that was called "All Variants". I then changed the blockstate for that block to this.
By doing this the same tombstone was placed with different variants so I could have 4 different tombstones when the structures are generated.