Movement arrows

Published by Thebugger4 on
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Downloads:
61
Upvotes: 2
Project status
In development
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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the beta test of my first minecraft mod.
Movement arrows is a Movement Mod inspired by combatroll and  source engine movement mechanics.

the mechanics it currently adds are:
Combat Dash: Press X while Airborne To Fling yoursellf across the skies
AirJump: a very in-Depth Mechanic that hides behind a simple concept
Parry: Press G to Block any incoming attack for a quarter of a second (you can literally parry /kill)
Uppercut: Press Z to Fling yourself And your enemy in the sky, then hit him while in the air to hulk-smash that poor guy in to the ground like a dodgeball (requires 0.5 airpower, airpower can be gained by succesfully Parrying an attack)
Slide: Hold C to Slide, its pretty simple, you'll get used to it
Red Airjump: an additional airjump you can perform at the cost of 1 airpower
White Airjump: a smaller and less powerfull airjump that recharges every time you Hover over a liquid
MovementPassive: a passive mechanic that improves on minecraft movement by making it more similar to source-engine games while in the air, And Makes the Player Running Speed 10%

 

 

Here's the mod workspace download, https://www.mediafire.com/file/ysh4kwzxlzjspq4/MovementArrowsWorkspaceL…

you are allowed to do whatever you want with this workspace However, if you want to upload your own custom version of Movement Arrows to any mod distribuition platform You WILL have to ask me for permission by sending me a Dm on Discord (user:Buonfocacciotto), if i do not respond in 2 days Time since the Message was sent you are free to publish your version of movement arrows (or whatever you will call your mod) on any platform you desire.

(under ANY circumstance of you Uploading your own version of Movement arrows to a mod distribuition platform you are Required to Credit me by linking This very page) (or the modrinth/curseforge one)

Modification files
movement_arrows-1.1.1-forge-1.20.1_0.jar - Version 3, now uppercut is pvp enabledUploaded on: 09/09/2024 - 00:10   File size: 1.47 MB
movement_arrows-1.1.2-forge-1.20.1.jar - version 4, a Fully in-Depth Config file is now avaiableUploaded on: 09/09/2024 - 20:22   File size: 1.47 MB
movement_arrows-1.1.3-forge-1.20.1.jar - version 5, i had forgor to enable the config to actually do somethingUploaded on: 09/09/2024 - 20:36   File size: 1.47 MB
movement_arrows-1.1.4-forge-1.20.1.jar - version 6, improved parryUploaded on: 09/12/2024 - 15:53   File size: 1.47 MB
movement_arrows-1.1.5-forge-1.20.1.jar - added ''slide''Uploaded on: 09/15/2024 - 22:11   File size: 1.49 MB
Changelog

added a cool new mechanic

its an amazing mod. However the one thing you could change is that you can "waterleap" while submerged, which takes away the feeling of jumping over water. The uppercut is also confusing to use when you haven't read the description, and a lot of people will not do that, so maybe make it more noticable what a uppercut can do ingame.