Randomized Mobs: Vanilla Reborn

Published by UGANDUS on
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Category
Project status
Stable
Modification type
Supported Minecraft versions
1.20.1

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Randomized Mobs: Vanilla Reborn adds an element of randomness to Minecraft, making every encounter with mobs unique. Now mobs like zombies, skeletons, and piglins can spawn with random armor and weapons, as well as a bonus item in the off-hand. 

Drop rates are unchanged and equal to vanilla values (8.5% for armor and 2.5% for items). 

It is recommended to play on hard difficulty for the best experience. Some mobs have glowing elements that work well with optifine.

General changes: All variants of zombies and skeletons can spawn in random armor no higher than diamond, with a random tool or weapon. Even skeletons can be with a sword or hoe. Can have random enchantments with a random level on armor or weapons in their hands. With a 20% chance can have a random item in the off-hand starting from the usual ones like leather, coal, copper and ending with diamonds and golden apples. Items and weapons have a drop chance equal to vanilla 2.5% so I recommend using the looting enchantment to increase the chance of dropping. Piglins can only spawn in gold armor and have only gold items, and brutal ones have a small chance to spawn in netherite armor or with a netherite axe, sword. This is one of the variations of my mod so in the future I plan to add more stuff.

You can completely change the settings in 3 config files for full customization!

(to add or change an item in offhand for mobs use tags in mod files)

Minecraft mod files
randomized_mobs_vanilla_reborn-1.1.0-forge-1.20.1.jar Uploaded on: 02/20/2025 - 20:52   File size: 53.24 KB
Changelog

1.0.0 Relese

1.1.0

-Added crazy mobs (testing)

-Added 3 config files

-Added item tags to off-hand items customization