Beta Release 1.1.0
Minecraft / Forge 1.12.2
More Blox adds new 3D custom block models to Minecraft. The blocks models can store up to nine items of a specific type of resource. The blocks can also be rotated towards north, east, south or west when in its empty state. Right-clicking with a specific type of resource will add the item to the block and update the block state of the storage block. Right-clicking the block again with an empty hand will remove the item and add it back to your inventory. Every block has 40 block states (10 for each direction). We have added some custom resources to the mod to add better support for crafting more complex blocks and so we don't need to worry about a conflict with vanilla recipes as much.
All crafting recipes can be found on our website section for our mod, I will be trying to find a better way of displaying recipes a bit more than what is currently set up in the future.
All future versions will be on our website.
You can stay updated with releases news and more by subscribing to our blog on our website. We have a main blog category for this particular mod. You can always find what we are working on currently on our planned page which lists the upcoming changes to the mod.
Please use this forum for feedback, comments, ideas, suggestions, and general question.
- Ideas & Suggestions
- General Questions
Please report all bug reports and issues on this forum.
- Bug Reports
For sneak peaks of development news and more you can check out the official Dev Vlog playlist on my YouTube channel for this mod.
Development for 2.0
Some may know that I work full time on my YouTube channel and only take the weekends off to relax, I generally don't work on projects during this time unless I feel motivated to. I mostly play steam games and get inspiration for the next week to come. This mod has become a heavy burden to carry with the system in place when there is now support for rotation and inventories. As much as the is great for smaller projects, like one kind of block like a compost bin, it is a lot of pressure to try to work on every block state for very little progress.
The time spent on say six blocks could easily have gone to better models, textures and extra content rather than making many versions of the same model, fixing the code in the JSON file for proper display settings and then setting up the models and procedures in MCreator. I plan to do a tutorial on how to make block states and use them as I have in this model but I can see why Mojang has not made blocks like haybales or coal blocks using this system.
On a side note, I will talk a small bit about the new system, for what I can release at this point in time. I will be using block inventories in 2.0 with new models that no longer require the default state block so I have more freedom when it comes to planning and modeling for the mod. most of the textures that where in the first version will be carried over to the 2.0 mainly focusing on the basket wicker, and log textures. I will be updating and adding achievements back to the mod for progression, I also should have added more content then the 1.0 version snapshot. I will be carrying over the basket model directly from the old mod and I have a few things I will be releasing in a future dev vlog.
- Added an Apple Crate block (custom model).
- Added a Beetroot Crate block (custom model).
- Added a Carrot Crate block (custom model).
- Added a Melon Crate block (custom model).
- Added a Potato Crate block (custom model).
- Added a Wheat Crate block (custom model).
- Added six storage crate recipes to construct blocks.
- Added six storage crate recipes to deconstruct the blocks.
- Added beta multi-language support in German, Rusian, Polish, French, Spanish (default is English). The community can help translate.