Vinheim Primary School

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Downloads:
28
Upvotes: 0
Project status
In development
Modification type
Minecraft Forge mod
Latest supported Minecraft version
1.16.5

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Your revive has been witnessed and reported by your roommate, then the Vinheim sorcerers exiled you to another world. 

Now try searching for textbooks and references in minecraft, as well as local magic schools.

forget that, this mod simply adds some soul-like items in minecraft.


To use a sorcery, (New)
1. /gamemode creative (sorceries will be added in survival mode later)
2.  light a bonfire, stay close with fire
3.  press Key 0, set textbooks or references in left attunement slot, and confirm
4.  press Key 1 to select next slot, press Key 0 to check attunement slot
5. use Sorcerers's Catalyst.

Soulslash: 

Shoot a slash of soul. It is a short range spell.

I cannot despawn the item entity 

 

Soulshuriken:

Shoot a long-range, gravity-free magic cluster. pierce 1 target.

I set vx vy vz on spawn, this living entity reluctants to move

 

Soulfranciska:

Shoot a heavy magic axe, reduce 3 enemy armor in 100 ticks.

but how to get this axe to spin, how to get player to recoil?

 

Soulwurfmesser:

Deal 0 damage, but 100 ticks poisoning effect.

 

TNT:

Launch a primed TNT, and deal 30 points damage to Sorcerers's Catalyst.

 

 


To use a miracle
1. /gamemode creative (miracle will be added in survival mode later  )
2.  light a bonfire, stay close with fire
3.  press Key 0, set textbooks or references in left attunement slot, and confirm
4.  press Key 1 to select next slot, press Key 0 to check attunement slot
5. use Preacher's Chime

 

Heal Aid:

Heal 4 instantly.

 

Treatment Aid:

Heal 6 in 18s

 

Promised Walk of Peace:

Give Slowness III to all entities around player distance ≤ 12 in 30s.


To use Ammo Strategy

1. /gamemode creative 

2.  hold weapon in mainhand or offhand

3.  press Key 3

 

Hunter pistol

Its bullets slow the enemy for 3 ticks

An attempt to combine Bloodborne and Arknights,

and the first successful range weapon in this mod, Yes!

 

Stable Shooting:

medium range shooting, slower rate of fire, higher accuracy and damage

Rapid fire of Silting:

close range shooting, higer rate of fire, 

 

 

 


To use Weapon Arts

1. /gamemode creative 

2.  hold weapon in mainhand or offhand

2.  press Key 2

 

Trainees' Backsword

Take a quick step forward and return immediately.

Deal 1 damage to sword.

 

Dark Sword 

Add 4 damage vs mob and 1 attack speed in 200 ticks.

Deal 2 extra damage to sword per attact.

 

Preacher's Chime 

When held in offhand, it transforms any potion in mainhand(includes water) into Preacher's Bless.

Deal 1 damage to chime.

Preacher's Bless heals 2 if player's current health is lower than 50%maximum , else heals 5.
 

 

Kukri  (New)

Deal 180 bleed damage to the enemy attacked. (Normal attack)

Throw a phantom kukri that deal 240 bleed damage to the target.(Weapon Art)

Deal 8 damage to kukri.

When bleed damage value exceeds the bleed resistance value, entity will loses 15%HP and reset bleed damage value.

 

Monksoldier's Kanabou (New)

+6 armor and +0.5 knockback_resistance in 11ticks.

Spin 360° and deal 6 damage to all enemies around.

Deal 3 damage to kanabou.

Its Weapon Art should act like Shugoki's hug in For Honor. 

But it seemed entities cannot be set to ride on player.

 


Items

Humanity (New)

After respawn, the the first humanity eaten add player 30% Max HP and heal large amount of HP.

Later humanities eaten only heal.

It takes about 5 seconds to eat 1 humanity.

 


Mod is in development, and may be updated occasionally