Primordial Weaponry

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Downloads:
207
Upvotes: 2
Project status
In development
License
MIT License
Modification type
Supported Minecraft versions
1.18.2

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   Now compatible with the Better Combat mod by Daedelus!


  • 📖 About / Information

My desire to make this mod was to take what I learned from the making of my previous mod, and kind of remaster it. 

This time I will plan out things alot more. I wont content-overload the mod. I will not take as much time to make the models for the weapons (Not putting too much detail onto one model and then have no desire to do the same for the next one, so I will keep the models simple and basic. Or you could say vanilla-like).

 

Anyway, I plan to slowly update the mod. Once I have around 30 weapons created and are in the mod, I will update the mod to the latest version of Minecraft. There wont be any downgrades to versions below 1.16 (I hope I worded that correctly)

 

Once I add all the weapons listed, then, and only then will I take suggestions from the comments. So do not go commenting "Can you add this?!" "Can add that weapon?!", before all the weapons that are on the list below are added. But I will take the suggestions into consideration.

 

The Weapons cannot be burned.

 

The mod will get updated more often on the curseforge page: Here is the Link to it


  • ⚔️ Content

As of the latest update, the mod includes 30 different weapons and a special, rare ore for you to craft the weapons.

 

The weapons that are in, or soon will be in the mod are listed here below... (upcoming weapons are in "( )" )

  • Lord of the Rings

Narsil

Andúril

Sting

Morgul-Knife

Orcist

Sauron's Mace

  • Adventure Time

Demon Blood Sword

Scarlet

(Night Sword)

Grass Sword

Finn Sword

  • Marvel

Thanos' Double-Edged Sword

Stormbreaker

(Mjolnir)

(Necrosword)

  • Doom

Crucible

NO GUNS

  • God of War

Blade of Chaos

Leviathan Axe

Blade of Olympus

Mjolnir

(Draupnir Spear)

(Barbarian Hammer)

  • The Witcher

Aerondight

Iris

(Eredin's Sword)

(Caranthir's Staff)

(Imlerith's Mace)

(Zireael)

  • Halo

Energy Sword

  • The Legend of Zelda

Master Sword

(Goddess Sword)

(Ancient Short Sword)

(Ancient Spear)

(Ancient Bladesaw)

(Fierce Deity Sword)

(Biggoron's Sword)

  • Miscellaneous Additions

The King's Staff

(Death's Scythe)


  • 💡 Future Features

In the (hopefully) near future I plan to add more features, something else than only weapons.

One of the Idea's I came up with is adding special abilites to each weapon! (or maybe not becaue not every weapon is uniqe)

 

Anyway, here is what I came up with so far, please feel free to comment if you have any better ideas for any of these abilites! Or if you think one of these abilites should do something else entirely. (But please, of course, state why)

 

Crucible - Effect: Rip and Tear; While in main-hand, it does more damage in the Nether

 

Demon Blood Sword - Effect: Kee-Oth's Blessing: While in main-hand, it does more damage in the Overworld

 

Blade of Olympus - Effect: Olympus' Wrath; Has a chance to deal more damage to creatures taller than the player

 

The King's Staff (Game Icon) - Effect: The King's Revenge; Has a very small chance to insta-kill ANY mob

 

Master Sword - Effect: Blade of Evil's Bane; Does more damage in dark areas (e.g. caves or at night. Does not apply to worlds Nether and The End)

 

Iris - Effect: Cossack; While in main-hand, it grants the resistance potion effect (lvl 2)

 

Aerondight - Effect: Sword of Destiny; If the player is able to hit a mob without getting hurt themselves, grants them the strength potion effect, and increases the level of the potion effect by 1 every single time the player is able to hit a mob without getting damaged themselves. (Max. lvl for the potion effect is 5)

 

Blade of Chaos - Effect: Denier of Prophecy; Has a chance to set enemies on fire, and give them the bleeding effect (The Bleeding Effect is like the poison potion effect, but you can die from it and deals 3 hearts of damage per X tick's)

 

Blade of Chaos (Upgraded) - Effect: God Killer; Has the amplified effects of Denier of Prophecy, and has a moderate chance to deal more damage to boss enemies.

 

Thanos' Sword and Double-Edged Sword - Effect: The Titan's Personal Weapon; Has a chance to apply the Bleeding effect to the enemy. Increased chance when upgraded to be Double-Edged.

 

Stormbreaker - Effect: A king's weapon; Has a small chance to summon lighting strikes in a straight line, the way the player is facing.

Obivously, these effects are not final. They still are a work-in-progress. 


  • ⚙️ Recommended Mods

Mods that will I think go well with mine and can provide a more enjoyable / fun experience!

 

Enhances the minecraft combat experience, in summery it adds fancy animations to your weapon attacks. 

A mod that let's you throw your weapons. Whether it be a sword, axe or pickaxe! 


 

Modification files
Primordial_Weaponry_ver1.0.0_1.18.2_0.jar - ReleaseUploaded on: 12/16/2022 - 06:36   File size: 542.34 KB
Primordial_Weaponry_ver1.1.0_1.18.2.jarUploaded on: 12/16/2022 - 06:36   File size: 628.46 KB
Primordial_Weaponry_ver1.2.0_1.18.2.jarUploaded on: 12/23/2022 - 00:04   File size: 698.52 KB
Primordial_Weaponry_ver1.2.5_1.18.2.jarUploaded on: 01/02/2023 - 03:08   File size: 707.31 KB
Changelog

- Added compatibility to Better Combat

It sucks that you can't use it for current game-play as it's a little outdated

Sadly I can't say very nice as your models are not in the style of minecraft and brakes the feel of the game, if you redo the models to work with the style of Minecraft

That's what I'm trying to do, but some weapons have thousands of details and so it is hard for me to fit them into this minecraft style.
But i'm open to ANY criticism, so if you could tell me what I should do with the models to make them look more 'minecraft-y', then please, do tell!