Calamitification (In development)

Published by Tamaz3 on
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Project status
In development
Modification type
Supported Minecraft versions
1.19.4

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Have you ever played the calamity mod for the game Terraria? Do you remember how extremely overpowered and complicated it is compared to the main game?

But what if this mod was in minecraft? Well this is the main idea behind this mod. Of course, Calamitification is just the name of the mod, so all elements are original. I have no intention to steal any ideas from the Terraria mod. Now that this is stated, let's get into the features.

1. Bards

There are bard tools in the game, that are essentially instruments. Different instrument types do different things:

-  Tuning forks: they give buffs to the player (eg. Netherite resonator)
-  Ocarinas: they debuff surrounding entities (eg. Phantom resonator)
-  Horns: they damage other entities (eg. Silver horn)

Bards also have a set of hats, that improve statistics like cooldown reduction.
The bard system is going to be improved (especially Ocarinas), but I hope that you will have fun with the current features for now :)

2. Daggers and combat

Daggers are a new weapon type, that inflict less damage than swords but quicker. Also, there is going to be an updated combat system with upgraded dagger functions.This is the most undeveloped part of the mod, but this will hopefully change soon.

3. Extra ores and resources

There are two new ores:

  • Silver:
    It has enhaced magical properties compared to gold, but you can only craft daggers from them. The daggers are weaker than iron daggers, as silver is a very soft metal.
  • Erethium:
    Erethium is a very energetic magical dust, that is going to have further use but now it can only be used to craft Phantom ocarinas.

This is a very experimental stage of the mod, so the mod isn't even the 1/10 done. Anyways, have fun.

Modification files
Calamitification_experimental.jar - Experimental version Uploaded on: 08/22/2023 - 12:04   File size: 131.02 KB