Glowroot

Published by ValX on
Downloads:
134
Upvotes: 20
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Project status
Alpha
License
All Rights Reserved
Modification type
Supported Minecraft versions
1.20.1

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Glowroot Title Logo


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WAIT
Modrinth:
https://modrinth.com/mod/glowroot
Curseforge:
https://www.curseforge.com/minecraft/mc-mods/glowroot

 

 

(the file size is too big for mcreator’s file submission, so please direct to modrinth or curseforge instead. Thank you!)
 



UPDATE 1.0.8.6 HAS FINALLY BEEN RELEASED AFTER 6 MONTHS OF DEVELOPMENT. HOPE YOU ENJOY!
 


DESCRIPTION WILL BE UPDATED SOON;  WIKI IS CURRENTLY WIP ASWELL. ALL IMAGES YOU SEE ON THE MOD PAGE MAY DIFFER FROM THE CURRENT MOD'S CONTENT IN-GAME. (for the better)

What Is Glowroot?

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Mod Description

Glowroot is a mod that entirely shapes a new underground cave biome made primarily to provide background of the glow squid, from the 2020 Minecraft mob vote. Based on the uniqueness of the glow squid's properties, an entirely new cave biome, the Glowroot Caves, is added within this mod, to primarily expand upon the lore and backstory behind the glow squid's introduction and provide a sense of lore to any player's world.

Click on this text to be linked to a small video showcasing the new content within the mod!
 

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New Biome

The mod introduces a plethora of new plants and blocks to utilize from the new underground cave biome, mainly the new vine-type, Glowroot. Glowroot, along with most of the other new flora life, can glow in the dark. They all give off extreme amounts of light, to help guide players throughout the cave, and clear up any unwanted mobs.. besides for the ones that spawn there.
glowrootflower 


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New Mobs

The mod introduces a few new additional mobs that can spawn within the biome! They all have unique properties and abilities, with some that can dazzle and blind players, to others that can mine blocks for you!
all the glowroot mobs


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New Mechanics

Within Glowroot, there are multiple new mechanics that can be created and tooled with within the mod, mainly the new light-based energy system! Using glowroot stone found from blocks in the biome, and glowroot chips dropped by some of the robotics mobs, you can craft new functional rune-covered blocks to create contraptions! Some can convert light levels into redstone, give off glowing effects to nearby mobs, and even grow crops!
zombieusigndust


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F.A.Q

  • Will you be porting the mod to fabric, or any other versions?

Once the mod is officially complete and there are no more "content updates," I will consider porting the mod to other mod loaders, and along with other versions. Till the day comes.

 

  • I found a bug when playing the mod! Where can I report it?

If you found any bugs within the mod, please feel free to join the discord using the given link on the side. You may join the server and within there, report your bugs. You can also report issues on the github.

  • I dont understand how the mod works, is there any wiki or further documentation?

If you are also interested in understanding more about the mod besides from the description, you may also feel free to join the discord server using the given link on the side. There, you may feel free to ask me any questions you have about how the mod works, or any explanations of features You could also find information on the new content added in each version within the changelogs, along with a brief explanation of how the change/feature works. There is also a new command in 1.0.7, called /glowrootinfo, that gives a short list detailing the mod's content.

  • Is there going to be another update with new content? If so, when?

Updates are planned to be released on average every month apart, usually very early. However, as time goes on and the mod eventually does release its more final stages, there isn't going to be many more content additions, and only ports. Leaks and posts for future additional content can be found in the discord server linked in the description.

  • Can I use Glowroot in my modpack?

Of course! In fact, I encourage you to do so. There's a rare chance that it could have generational issues with other mods, but more than likely it won't.

discordimg


PLEASE NOTE, THIS MOD IS A CURRENT WORK IN PROGRESS. ASSUME TO FIND BUGS IF PLAYING. NOT RECOMMENDED TO ADD TO A MODPACK YET. IF YOU HAVE ANY BUGS TO REPORT, PLEASE REPORT THEM IN THE DISCORD SERVER ABOVE. THANK YOU!

Minecraft mod files
DOWNLOADOFFOTHERLINKS.zip - DOWNLOAD OFF OF MODRINTH OR CURSEFORGE ABOVE, PLEASE!!! Uploaded on: 04/10/2024 - 13:03   File size: 311 bytes
Changelog

PLEASE DOWNLOAD FROM MODRINTH!!  https://modrinth.com/mod/glowroot
OR FROM CURSEFORGE!!! https://www.curseforge.com/minecraft/mc-mods/glowroot

 

**Glowroot 1.0.8.6:**
damn its been long since i updated the mod lmao; well here's all the content i've been kinda working on. sorry that it's lacking, as i've been working on a new mod project!
- AS HIGHLY REQUESTED, LOWERED THE BIOME'S MUSIC DOWN BY 95%!!! ENJOY NO MORE DEATHENING AMBIENCE!!!
-  Some of the 6-month long texture work has been finally added into the game. Most textures are for new content yet to come, so stay tuned! Further retextures for even more current content will come in time.
- Added Glowroot Stone Brick, a new useful and essential item. They can be found in loot carts, dropped by all the mobs, and can be made by smelting regular glowroot stone in a furnace/blaster. They can be used to craft chips now (finally!) and other recipes ingame have been changed to now use these bricks.
- Added Melted Chrysoprase (only accessible via creative menu, still early beta.) A new liquid material meant to fuel glowroot machines, but as of now isnt coded in fully. It will receive more changes going further.
- Many recipes changed to be more accurate/fair to an average survival gameplay.
- Changed death drops of all mobs to have less annoying and inventory-filling drops (to an extent.)
- Added new features for hybrids (still only accessible through /summon.) Gave them dynamic sounds. Looking at a walking hybrid from face to face will make ite steps appear more loud and noticeable, but if facing away the steps become muffled and quieter, intended for the idea of sneakiness/making the hybrid more creepy when found in labs.
- Removed chrysoprase tile walls due to being ugly with the new texture overhaul.
- All mobs have complete model redesigns/changes. Some more changes will be enacted sooner or later. (THE DRILL GOLEM'S TEXTURE HAS NOT BEEN UPDATED.)
- Added new particles to the mod, such as a new custom generic glow/sparkle particle thats quite pretty. Artificial variant particles with their different colors have been added to most, but not all, particles.
- Added artificial glowbangs 2 and 3, currently only accessible via /give. From 1, (reg,) to 3 (max,) each glowbang becomes more powerful, with a larger radius of aoe, more dazzling and even glowing effect duration, more particles/different particle colors, etc… (these particles have also been included for artificial doors.)
- WARNING: Do note that some of the textures for some parts of the mod HAVE NOT BEEN UPDATED, and thus might cause confusion. This relates to features such as GUI elements (specifically the Glowroot Machine,) the Glowroot Golem's drill variant, and other varying textures. Most of the re-textures tended to keep their original design/look to what they were before, but do note some are vastly different.

Animation??? (if you're referring to the TNT it automatically does that from the explosion)

For the flashbang effect I had to do a bit of manual coding, but essentially theres a transparency value for overlays in Mcreator, so I made it so that the effect's duration is directly connected to the transparency of the overlay. (So the longer the effect is, the more intense the overlay becomes.)

Of course! I'd be glad to have other people to help me work on the mod. If you want, you can DM me on discord (my username is "pexuls_",) or join my discord server, Luminary (which you can find linked on the modrinth and curseforge mod pages.)

Hello ValX,

I hope this message finds you well. We are in the process of establishing a Mod Developing Studio and would like to extend an invitation for you to join our team. Having reviewed your work, particularly on Glowroot, we believe your skills align well with our vision and goals.

Our team is focused on collaborative development, where each member can contribute their expertise while benefiting from increased visibility. By joining us, you would not only be working with other skilled professionals but also gaining exposure through our established presence on platforms like CurseForge. This is a great opportunity for you to grow your own brand while contributing to exciting projects.

If you're interested in discussing this opportunity further, we would be happy to arrange a time to speak in more detail. We look forward to potentially working together. (Discord to communicate: gertet)

Best regards,
Jenkimods and Tenderestbee174

thanks for reaching out. id be interested in helping out, feel free to dm me on discord. i do wanna learn more abt what the team's actually planning in developing first, to decide if im fully intrigued. you can send me a dm on discord, user is just "pexuls"

Wow! This looks amazing. This mod definitely deserves the mod of the week status.

REMINDER FOR PEOPLE VISITING THE PAGE: PLEASE DOWNLOAD THE MOD FROM THE LINKS IN THE DESCRIPTION!!! THE FILE IS TOO LARGE FOR THE MCREATOR PAGE, AND IN PLACE IS A BLANK ZIP. LINKS TO CURSEFORGE/MODRINTH ARE AT THE TOP OF THE DESC, PLEASE DOWNLOAD FROM THERE!!!