Pocket Planets (space mod)

Published by Will_I_AM on
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Downloads:
64
Upvotes: 5
Project status
Stable
License
Custom license
Modification type
Supported Minecraft versions
1.20.1

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A simple space exploration mod that includes all the planets in the solar system as well as additional fictional planets, plenty of dungeons, and bosses. This mod also has additional building blocks. From plasma guns to jetpacks this mod has many items that the player can use to survive the harsh environment of space. With thousands of bug monsters on the moon or hundreds of martians and their leader there is a lot in space that could kill you and a lot of great rewards, but to do it all you must find labs on the surface of earth and claim the pocket planets...

  • 12 new dimensions 
  • 20 new biomes 
  • 21 new mobs
  • 38 items
  • 3 armor sets + 1 chest plate
  • 55 new blocks
  • 3 projectiles
  • new recipes for existing items  
  • 3 new bosses
  • New advancements/Achievements
Modification files
pocket_planets-1.0.0-forge-1.20.1.jar - Pocket planetsVER1, 1.20.1 Uploaded on: 07/16/2024 - 14:31   File size: 3.83 MB
Changelog
  • 12 new dimensions 
  • 20 new biomes 
  • 21 new mobs
  • 38 items
  • 3 armor sets + 1 chest plate
  • 55 new blocks
  • 3 projectiles
  • new recipes for existing items  
  • 1 ambience theme for Pluto (more in progress)
  • 3 new bosses
  • New advancements/Achievements
  • 4 new paintings

 

Known bugs

Moons and the Sun disappear when it is raining in the overworld

Weird interactions with the jetpack and levetatium block

May not work in multiplayer

Wait, I CAN GO TO PLUTO??? This mod is an absolute masterpiece!

Or you could add other more obscure worlds in the solar system, such as Make Make, Haumea, Triton, Mimas...
If you want you could also add gas giants like Jupiter or Saturn and specialized "submarine" probes to explore them.

I thought about adding the major moons of the gas giants, like titan with special rain and "oil" lakes, or Io with a ton of volcanoes but i thought that there was enough worlds to see and that more dimensions would just bloat the mod I think, maybe Ill add them if I can come up with unique and interesting enough reasons to visit these worlds

I also thought a bit about solutions to avoid making mods that occupate over 20 MB of space, an one solution is to "split" mods, basically making add-ons to your own mods. Although, I don't have a clue how to do that

Ultimately, I think you should not be too careful about that.
My old mod, "ElFungo's Mobs", is absolutely gigantic, completely filled with random features that no one asked for, and yet it doesn't exceed the 20 MB limit.