The Extar Adventure

Published by rjc22222 on
Downloads:
700
Upvotes: 4
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Supported Minecraft versions
1.12.2

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This mod adds 76 Blocks, 120 Items (2 Armor sets, 12 Tool sets, 1 Extra sword), 18 Mobs and 3 Dimensions. The mod also has tough recipes. Using a mod that shows recipes would be a great idea! Most mod elements are encountered after you get diamonds, just so you know ahead of time. If you don't like this mod, that is okay, you don't need to.

I don't want to spoil too much of the mod's features, but i do want to help you to know what to do in the mod... so I will not describe the features too much.

For survival users, there is quite a bit of stuff to do.

WARNING! For anyone who wants to continue their world with the new 1.1.0 version, if you are in the volcanic nether, get out of it before playing the new version!

Story: You go on to do your casual mining trip when something barely gets your attention, a shiny ore you have never seen before. You decide to mine it with your diamond pickaxe. It's a strange ore, but what could you possibly do with it?

In order to start the adventure, you have to get a lot of "Extar" from Extar Ore underground, then you can craft Extar Blocks and an Extar Apple to create the portal to The Extar, it would be useful to craft some Extar Tools and Armor, you'll then have to kill many Monsters from The Extar to obtain seeds, 4 monster types drop a special type of seeds and each monster has a special ability. When you get the seeds from the extar monsters, combine them to craft an item to summon Bipex, the servant of darkness. Once you defeat bipex, use his loot to craft another portal frame and use a bipearl to light the portal.

The second dimension has pretty bugged lighting. Once there, just grab some ore, simple. Craft a nether ruby to fight the nether golem, when you defeat the nether golem, a meteor will fall from the sky. The meteor has valuable ores and dangerous monsters.

The third portal is optional. Before you go in, be prepared with a teleportation staff and an ender chest only, and make sure you have equipment in your ender chest! But to make the portal, you need to melt the two meteor ores together into a block that will be used as the frame. Then, craft the Void Staff to activate the portal! 

The third boss can be spawned in by using a crown with a purple jewel.

The final boss can be summoned from an item using the two meteor ores and cracked bedrock, which is found in the third dimension or dropped by the third boss.

For creative users, there are some new decorative blocks to work with, like metal bricks and more stone bricks.

Modification files
theExtarAdventure10.zip - The Extar Adventure Mod 1.1.0 (.zip) Uploaded on: 01/03/2019 - 21:46   File size: 1.87 MB
theExtarAdventure10.jar - The Extar Adventure Mod 1.1.0 (.jar) Uploaded on: 01/03/2019 - 21:46   File size: 1.87 MB
Changelog

Version 1.1.0

-- Changed more textures!

-- New dimension to explore, along with a new tool set, a new armor set, and 3 new entities!

-- Removed the Volcanic Plains dimension.

-- Some boss changes.

-- New meteor thing!

 

Version 1.0.9.5

-- Fixed block interactions (hopefully)

-- Changed magmite tool recipes

-- Increased size of death sword visually

-- Bipex wears iron armor, but deals 2 extra damage

-- All crafting recipes that aren't supposed to be only one way are now no longer one way (Example: tools, bricks, armor)

-- Bipex minion summoning chance is now dependent on difficulty

-- Other bosses have a health buff

 

The Real Version 1.0.9

-- Rename from "The Extar Mod" to "The Extar Adventure"

-- Mod moved to MCreator 1.8.1

-- Higher Forge Requirement...

-- Upgraded Sandstone Tools a little.

-- Death Shards and Ingots used to craft the Death Tools

-- Advancement Tweaks

-- Mossy Extnime Blocks

-- Extnime Cauldron (Just for show right now.)

-- Logs are rotatable now. (Credit belongs to: Nuparu00)

-- Molten Extar found in the nether

-- New textures for some blocks, items, mobs, and an armor set.

-- Extar Extractor (Work In Progress)

-- Fixed Elemental Plants (They have a proper growth system and they have actually good icons)

-- Cleaned the lang file and renamed some things.

-- Buffed Final Boss a bit

-- Got rid of all structures and made a new one.

-- Added new command to ban Extar Extractor usage

 

Version 1.0.8

-- Flame Amber Ore and Extar Ore now generate in nether

-- Sandstone Tools...

 

Version 1.0.7

-- Renamed Frozen Wood to Permafrost Wood

-- Added new ore

-- Changed look and recipe of "Staff of Flames"

 

Version 1.0.6

-- Fixed the extar portal frame spawning... again.

 

Version 1.0.5

-- Oceans in the extar

-- Fixed Ender Spider and Undead Pig hitboxes.

-- The Extar is a bit taller.

-- Chorus Wood Sword deals 1 less damage.

 

Version 1.0.4

-- New trees for extar biomes

-- New tool sets corresponding to New trees.

-- Bicrystal item that drops from Bicrystal block

-- Improved Obsidian decoration recipies

-- Fixed "Extar Mount" From spawning in the overworld.

 

Version 1.0.3

-- Final Boss has a surprise!

-- Obsidian decoration

-- New final tool set

-- Three new advancements!

-- Wither Bone

 

Version 1.0.2

-- Fixed the extar portal frame spawning.

 

Version 1.0.1

-- Added new mob: "Extar Golem" (Neutral), All Extar-related mobs attack Extar Golem

-- Updated metal brick textures.

-- Rare chance to find an extar portal frame underground.

-- Updated Elite Wither Skeleton texture.

-- Monsters in The Extar are more aggressive.

Whoa this is sooooo cooool by the way how do you actually release mods XP Oh and very very cool mod

You need to create a .zip or .jar version of the mod by clicking the button that says "Click this to export your mod to ZIP or JAR" when the mouse is over it and then click the button that says "Click this to publish your mod to MCreator's community" when the mouse is over it. Fill out the blanks of the site that pops up and press save when finished.

This Looks like a very nice mod, but when i tried to play it, my game crashed when i made a new world. how can i fix this?

Are you using a lot of mods? I had a similar experience when i used a lot of mods... also the mod may not be compatible with a lot of other mods, but i am unsure about which mods are compatible and which mods are not...

Congratulations for MOTW :D
I suggest writing a description of the most interesting features of the mod without spoiling too much so you will get more downloads :)