Welcome to the apocalypse. Are you ready to navigate a world consumed by darkness, where the undead roam freely and survival is the only option? Prepare yourself for the ultimate test of strength, wit, and resilience as you delve into the heart of chaos with Apocalypse Now, The world was consume by a deadly virus that infect on the first bite, scavage and loot for food and weapons as the walkers and runner try to consume your flesh
•Walkers who now roam the earth looking for what to devour
•An assortment of over 500+ Items
•Over 60+ new structures
•Has a total of 162 melee weapons to be found or crafted
•New mechanics like Bite Protection and Bleeding (Check out some new effects below)
•New unique medicine items that serve to treat different types of wounds
•50+ New blocks like doors and traps to be used to create bases
•Hordes of zombies that spawn in up to 5 different tiers of quantity
•85+ New walker skins and 4+ creature types
•New foods with new mechanics (like canned foods that need a can opener)
•Backpacks with tiers
•Crafting learning system through books
•Humans who split into factions being some aggressive and others neutral
•Ambient creatures like rats and cockroaches
This mode was inspired by movies and works that portray a zombie apocalypse, my main source of inspiration was Project Zomboid And the RE Games
The mod is still in the process of being finished so any bugs, errors or suggestions would be greatly appreciated if commented.
Found any bug or just wanna send me a suggestion? Discord: https://discord.gg/Be4ggJrWZy
⚠️⚠️IMPORTANT, MOD CUSTOMIZATION IS NOW DONE WITH GAMERULES⚠️⚠️
Gamerules List: (BE AWERE THAT ALL THIS GAMERULES ARE SET TO TRUE, TO DISABLE ANY FEATURE JUST CHANGE IT TO FALSE)
/gamerule doblockseffect (Disables mod effects caused by blocks)
/gamerule dohordesspawn (Disable the spawn of apocalypse now hordes)
/gamerule doplayerbreaklegs (Disable the break leg effect)
/gamerule dostructurespawn (Disable the spawn of structures from the mod only, if you a gameplay without structures from this mod disable before the creation of the world, otherwise the structures will spawn on the initial loading chunks)
/gamerule dowalkerseffect (Disable the walkers effect on the player)
/gamerule dowalkersspawn (Disable the spawn of apocalypse now walkers)
/gamerule dozombiesgetarmor (Disable vanilla zombies from spawning with apocalypse now armor)
/gamerule doarmoreffects (Disable armors from the mod to give mod effects)
/gamerule doinfectionoff (Disable the infection pos-effect on the player)
1.15
New melee weapons models
+7 new armors
+4 melee weapons
Reduce the spawn rate of structures
+2 new foods
+3 crafting items
1.13
-added iron locker and iron safe
-retexture some itens
-fix even more bugs
1.12
-Fix some bugs
-fix some texture errors
-added more itens related to immersion
-added crafting for all the intems and blocks
-added new traps and armor models
1.11
Too much to say here
1.10
-fix some text errors
-added 13 new melee weapons
-one new runner skin
-one new big structure (Small city)
-4 itens retexture
-2 new foods
1.9
-Fix some loottables error
-Added 10 new walkers skins
-new structures
-Military armor from canda and mexico added
-UN armor added
-Can opener added
1.8
- Fixes some crafts
- added pain effect
1.7
- redone the general structure of the mod
- redone to textures of 100+ items
-addition of 90+ items
- redone the mechanics of firearms
- redone the walkers and their mechanics
-new bleeding mechanics
-New structures
-Old bug fixed
-40+ 3d models
- AI of remade creatures
1.6
-Rework of the infection effect
-Skill books added
-New bombs and materials to make them added
-added 8 new melee weapons
-2 new walkers skins and types added
-added the bite effect
-fix some bugs
1.5
Total rework of the mod +200 intems change
1.4
-added 10 new melee weapons
-added an coktel molotov
-added an new skin for survivors
-added 3 new effects
-added 1 new healing item
-added 1 new material
-added recipes
-added 12 new structures and improved 1
-added 2 new walkers skins
-mobs from minecraft dont long spawn in the word
-fix the overflow spawn of walkers in the word and fixed some of the lag
1.3
-added 3D guns with ammo and magazines
-added a 3D katana
-added 3 new melee weapons
-added 2 new suits
-fix somes AI
-added crawlers on the game
1.2
-Fix os some weapons damage
-Addes the backpacks
-Added 3 new typs of walkers skin
-Added a new door
-Added eletrical weapons
-Added new military type structures
-Added 10 new weapons
What does the bite effect do, and how to get rid of it?