This plugin adds a new Fabric Generator to your MCreator.
Hello 👋
It's been a while, right? Apparently, nobody could survive without my Fabric Generator. I know I said I would not continue it and I would leave the community. It's still technically the case, but in a different way. I won't go back to working full free time on MCreator or my plugins, but you'll see me from time to time. For this particular case of the Fabric Generator, NerdyPuzzle and Spectrall (+ Kleiders?) joined me to create a small team in order to continue keep alive the Fabric Generator, so it is no longer a one-man job like in the past. Having both of them is a real game changer as it's much less work for me... and enormously more features for you like this update proves it (and more is coming in a near feature! 😁). I will not continue to spend most of my time on MCreator projects. This era is truly over in my head for me. No longer the time, nor the motivation or the ideas. I simply want to help once in a while from now on, when I have the time, the motivation and the idea.
Hope you'll be happy of this (big) update 😄
Important Information
- Make sure you use MCreator 2025.3 first snapshot
- Back up your workspace before updating to a newer version of the plugin.
- Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
- Some features are disabled because they are Forge-related features. We are working on them.
Credits
- This generator re-uses a lot of the code used by the official NeoForge generators.
- Supporters on Ko-fi 💚❤️
License
- Licensed under the GNU Lesser General Public License, version 3.0
- Mods created with this tool may be closed-source and/or distributed with a different license.
- Appropriate credit must be provided to the creators and maintainers of this software.
- Forked versions of this software must be distributed under the same license as this with attribution if distributed.
- Changes must be stated if any modified works are to be distributed.
- Under no circumstances can you state that the original creator endorses modified works.
Changelog:
To see a complete changelog of the plugin, check this file.
Last versions:
2.0
With the collaboration of Spectrall368 and NerdyPuzzle
- Updated to MCreator 2025.3 first snapshot
- Updated to Minecraft 1.21.8
- Unsupported procedure blocks and global triggers are (finally) marked back as unsupported
- Added support for the Attribute mod element
- Added support for the Banner mod element
- Added support for the Fluid mod element
- Added support for the Villager profession mod element
- Added support for built-in portal in custom dimensions (full dimension ME support)
- Added support for the custom tree vines and tree fruits in custom biomes
- Added support for the creative pick item parameter in custom plants
- Added is allowed on books support enchantment parameter support
- Added pressedms dependency support for custom key bindings
- Added support for the new parameters in mod elements since the last version
- Added support for 6 new global triggers: Minecraft loads and unloads a world, On player tick, Player starts using item, Player XP amount changes, Player XP level change
- Added custom Java models support for custom armors
- [#216] Added On Entity swings trigger support
- [Bugfix] Potion effects and potion items tried to be registered as an item causing an error
- [Bugfix] When entity dies global trigger caused a FTL error
- [Bugfix] Feature mod element didn't work
- [Bugfix] Some built-in entity models were missing
- [Bugfix] Custom Java model for projectiles caused a build error
- [Bugfix] GUIs could not be opened on servers
- [Bugfix] Random number in range procedure blocks crashed the game
- [Bugfix] The usage of tags for the spawning entity parameter crashed the game
- [Bugfix] Custom stairs crashed the game
- [Bugfix] Enabling the bone meal properties caused a build error
- [Bugfix] Custom item GUIs did not work
- [Bugfix] And surely much more :D
Comments
Triggers "On player tick update" and "On loaded entity tick update" generates code with errors. I guess the use parts from Forge code instead of Fabric. Hope this would be fixed.
btw trigger "On world tick update" works without errors but it has only "world" dependencies and no player entity.
Please refer to the following file for the supported global trigger (this is due to something I do to reduce the amount of work I need to do and to reduce a little bit the number of files/duplicated files) https://github.com/Goldorion/Fabric-Generator-MCreator/blob/1.20.1/Supported%20Global%20triggers.md
I hope someday player tick will be added to this list ^_^ Anyway many triggers are working and they are usefull.
I have one more question - what about Shears? If tool is made as shears it doesn't work. I tested forge workspace and custom Shears works just as original. But fabric version doesn't. I compared generated code - it's almost the same so problem is somewhere else? I saw some fabric shear mods (forge amount is way greater) but for older versions like 1.18 so it has to be the way. Code from them don't work on 1.20 ((
Music discs fail to compile