Diamonds Plus adds new types of diamonds that can be used for late-game progression.
The new variations of diamonds each have their own unique traits.
Each type of diamond will spawn in a different type of biome or dimension relative to the rarity and
scarcity of each. Every set has crafting recipes and the ability to upgrade to the next tier. Enchantments
will be carried over when upgraded to a higher tier in the smithing table.
I am eager to put as much into this mod as I can, so if you have any ideas for future updates or bugs
that need to be fixed, please let me know in the discussion. I will hopefully update the mod every month
or so and I plan on expanding to give every biome its own specific type of diamond.
Version 1.0.0
- 2 new ingots
- Diamond Ingot- made by smelting diamond ore in a blast furnace
- Void Diamond Ingot- made by combining a diamond ingot and void diamond in a smithing table
- late-game multitool
- 4 new biome/dimension specific diamonds, blocks, armor, and tools
- Nature- weaker than diamond, but has more durability
- spawns in plains, forest, taiga, and jungle biomes in groups up to 8 at Y levels between 1-16
- Aqua- stronger than diamond, but has less durability
- spawns in all ocean biomes in groups up to 8 at Y levels between 1-16
- Blood- stronger than diamond and has more durability, similar to netherite
- spawns in warped and crimson biomes in groups up to 4 at Y levels between 1-16
- Void- much stronger than diamond and netherite
- spawns in the end highland biome in groups up to 1 at any Y level
- Nature- weaker than diamond, but has more durability
- Features coming soon
- ability to upgrade tools and armor to better tiers
- new diamond sets
- custom music discs
- a possibility of new building blocks
Version 1.1.0
- 2 new mobs
- Blood Crawler- spawns in basalt deltas biome
- Void King- spawns in end barrens biome
- 3 new shards
- Diamond Shard- made by cutting a diamond in a stone cutter
- Blood Diamond Shard- dropped by killing a Blood Crawler
- Void Diamond Shard- dropped by killing a Void King
- Upgrade system for all armor and tools
- Ability to upgrade armor and tools to the next tier and keeping all enchantments
- 5 tiers
- Tier 1- Barren
- Tier 2- Nature
- Tier 3- Aqua
- Tier 4- Blood
- Tier 5- Void
- New biome diamond, block, armor, and tools
- Barren- weaker than iron, but more common than diamond
- spawns in desert, desert hills, savanna, and savanna plateau biomes in groups up to 8 at Y levels between 16-32
- Barren- weaker than iron, but more common than diamond
- New enchantment
- Void Aspect- 3 levels
- applies a wither effect to target
- Void Aspect- 3 levels
- 3 new storage blocks
- Diamond Crate- 45 slots
- Blood Diamond Crate- 65 slots
- Void Diamond Crate- 103 slots
- Features coming soon
- new diamond sets
- a possibility of new building blocks
- crates in every wood type
Version 1.2.0
- Containers with every wood type
- also adds a new container, wooden crates, which are used to create higher tier crates
- Lucky Block and Key
- when key is right-clicked on lucky block, a random set of items could drop
- New tool
- Blood Diamond Multitool
- New materials
- Diamond Ingot- can be made by combining two diamonds in the smithing table
- Blood Diamond Ingot- can be made by combining a diamond ingot and blood diamond in the smithing table
- Features coming soon
- new diamond sets
- a possibility of new building blocks
- higher tier lucky blocks and keys
- portable storage item
I like this mod! I really like the idea of having the elemental diamonds. Maybe you could also add an Electric Diamond. I can't wait for some more updates :D