1st 2022.3 snapshot - Full Minecraft 1.19.x support

Published by Klemen on
1st 2022.3 snapshot - Full Minecraft 1.19.x support

The first snapshot of MCreator 2022.3 is here adding full Minecraft 1.19.x support, covering Forge mods, data packs, and Bedrock Edition add-ons. Read on!

Make sure to install the snapshot, back up your workspace, and try updating your workspaces to Minecraft 1.19.2. This way, you can make sure if there are any bugs when doing so, we will fix them in the next snapshot and your workspace will port to 1.19.2 smoothly.

I would like to thank all the contributors on GitHub, especially SomeoneElse and Goldorion for their hard work in making this update and Minecraft 1.19 support possible. Also big thanks to Matej for drawing all the new block and item icons.

Snapshot changelog

This is a changelog of EAP 2022.3.41417 MCreator release:

  • Added base support for Minecraft Forge 1.19.2
  • [FG 1.19.2] Added support for mod elements: sounds, custom code, paintings, creative tabs, functions, loot tables, villager trades, global variables, potion items, game rules, key bindings, potion effects, enchantments, commands, particles, structures, overlays, recipes, advancements, item extensions, tags, tools, plants, fluids, armor, dimensions, music discs, ranged items, biomes, GUIs, blocks, items, living entities, global triggers, procedures
  • Added Minecraft add-on generator for 1.19.x
  • Added Minecraft data pack generator for 1.19.x
  • Added music disc length and jukebox comparator redstone power output parameters
  • Added biome tag type to tag mod element
  • Added is biome tagged in procedure block
  • [Bugfix] Custom dimensions with vanilla nether or end biomes crashed the game
  • [Bugfix] Some other minor fixes and improvements

Release notes

  • Dropped support for biome categories and biome dictionary. This system is replaced by biome tags that need to be manually migrated. Procedures using biome dictionary checks will be converted to biome tag checks automatically.

Make sure to install and test this snapshot, so we can get it to a stable release as soon as possible :) Leave your feedback in the comments and stay awesome!

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Comments

I'm just curious to know if there will be a feature where you can make custom blocks grow on sculk. If so, it should have three growing options, Grow on the Top of Sculk, Grow on the Bottom of Sculk, and Grow inside of Sculk.

well i found bug that you can't place no tree in the biome that you made want i up high or low by chuck and the custom tree won't spawn in 1.19.2

It was nice to work on this version compared to 1.17 and 1.18... maybe because Mojang didn't change a whole aspect of the game XD

You did a good job. I think a lot of people have been waiting for this opportunity)
So far, from the errors noticed, I noticed that in all structures, when transferred to 1.19, all user blocks disappeared. Maybe it's not a snapshot problem, but anyway I've informed.



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