Check out the Wiki for more information!
See The Full Showcase on YouTube!
The latest version contains major bug fixes for the Alpha version, and adds cool new features! Make sure to download it if you downloaded the Alpha!
The Otherworld is the story of a new Dimension, combined by five different worlds, and five different races.
Each race is unique. They have their own biomes, their own towns, and their own personalities!
The Dimension:
The Otherworld is a dimension consisting entirely of floating chunks of land, each one completely alien to one one-another. There is an icy biome named Glaceia, a fiery biome called Emberia, Magical biomes like Enchantia and Roseia, and a giant forest called the Deepwoods. They consist of their own special dirt, grass, trees, and sky, made up of pearly-white stone called Otherstone.
This dimension is rather treacherous to navigate, because there is nothing but a dark void below these islands, Be careful mining here!
Starting out:
When you start your game, you have a choice to be either human, or to be an Otheran. If you choose to be a different race, you will be teleported to a town in the Otherworld that matches your race. (As of the latest version, you can change this by going into the mod's config file) These towns are naturally spawning, just like the villages in the Overworld, and they contain their own townspeople that you can interact and trade with.
Town Interactions:
Right clicking on a townsfolk will start a dialogue with them. Depending on your relationship, they will either be friendly, neutral, or hostile. They will remember you, so be careful if you like punching people!
(Some of the dialogue is unfinished, and is still being developed)
Trading:
Certain items will trigger a trade screen, where you can buy or sell. Each race has their own currency, and depending on how much you have to sell, the more items they will be willing to give you. Right click on a villager with a trade item to open the screen.
Wooing, Marriage, and Families:
You can woo the opposite gender of your race by gathering special flowers unique to your biome. Right click holding one, and they will fall in love. Once they are your lover, you can marry them by crafting a ring, and giving it to them. You will then be married, and can have kids of your own.
This mod is under heavy development! There will be occupations and quests in a future update.
Races:
Oni:
A tough, horned barbarian race that has no tolerance to any stranger who wanders into their motherland.
Attributes: +8 natural armor points, +4 natural attack damage. Resistant to attacks
Special Abilities: None
Roseian:
A sensitive pink race born from Rose Quartz. They have the ability to heal themselves and others.
Attributes: Immune to magic, takes extra physical damage.
Special Abilities: Able to summon an effect cloud of instant health, at the cost of an experience level. must be at least level 10 to trigger this ability.
Fairie:
A magical race and the core of the Otherworld, the Fairies are wise with many tales that they'd rather not disclose to the unworthy.
Attributes: Immune to magic, takes extra Wither damage.
Special Abilities: Can give themselves potion effects when in danger: (Fire Immunity when on fire, Water Breathing when underwater, Slow Falling when falling.) Costs an experience level. Must be at least level 5 to trigger this ability.
Iceian:
A stubborn, strong race that is made up of ice. They are comfortable in freezing temperatures, and draw their strength in the artic.
Attributes: Immune to freeze damage, takes extra fire damage. Strong when fully frozen.
Special Abilities: Freezes entities by punching them.
Emberian:
A prideful race made of ash and fire. Their hair glows and their skin is burning to the touch. They are at home in the heat, and grow powerful in flames.
Attributes: Immune to any type of fire damage, and takes extra freeze damage. Strong when burning.
Special Abilities: Sets entities on fire by punching them.
Other Mod Features:
Custom crops and food,
Custom blocks, tools, and items,
Custom trees and saplings,
Custom mobs and animals
If you chose human, you can still enter the Otherworld through a nether-style portal made of crying obsidian. But you will need to obtain the Totem of The Otherworld, which can only be found by summoning a new boss: The Otherly Minion (The summoning ritual will be found on the wiki.)
v1.0 Pre1.5:
-*fixed major bugs involving breeding*
-*Added configuration file (otherworld.json in .minecraft config folder)*
-Updated Roseian, Emberian, and Iceian Villages (Added more prisons and prisoners)
-Added Oni Scouts
-Other minor improvements
v1.0 Alpha:
- Updated all types of Villages
- Updated townsfolk AI (Now have inventory, now can pick up items, now sleep in beds at night)
- Updated townsfolk Interactions (Can marry other races, cleaned up bugs)
- Added the Ockadoo to Enchantia and the Feral Wolf to the Deepwoods
- Changed Oni Brutes to be able to imprison Roseian players
- Ores now drop Experience
- Added the Rose Quartz Golem
- Other Additions, Bug Fixes and Improvements
TODO:
- *Add more dialogue*
- *Add Quests and more Occupations*
Hello Everyone! I did find a major bug in the alpha that prevented you from having more than one child. I fixed it in the newest upload, as well as adding a configuration file! (Otherworld v1.0 preview 1)
Make sure to download if you downloaded the alpha, and sorry I didn't see it sooner!
Thank you all for the support, and let me know of any bugs you come across! :D
OMg this seems really interesting and something im doing similar can i ask how you did the relationship/woohoo/etc aspect, did you use block coding or did you write your own code?