Farout

Downloads:
480
Upvotes: 7
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Project status
Paused
License
GNU General Public License version 3 (GPLv3)
Project members
Developer
Modification type
Supported Minecraft versions
1.20.1

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Farout is a space exploration mod that goes where no mod has ever go before. these are the three reasons why this mod will set it apart from other space exploration mods.

 

New kinds of rockets are added

Once you start going to other planets, the fuel mass required for chemical engines are immense, so this mod has other propulsion types, from retro nuclear thermal rockets, near future ion drives, to the far future fusion engines at the end of the game.

A starship approaching a planet with green oceans.

This mod allows for interstellar travel to another star system, Formalon, only a mere 0.05 light years away. this star is only reachable by constructing a starship in orbit. More stars will be added in the future.

A gas giant with 3 moons

 This mod takes place in the Sandos system, with 5 planets and 5 moons to explore. explore worlds like Proxmai, with it's crushing gravity and nonexistant atmosphere, or Oceanus, a jungle world. 

 

Tutorial for the mod: https://docs.google.com/document/d/1XfLpFX2x_G3SVVG_I4y6dkzYSBI7otoXRpO7vUDkhk0/edit?usp=drive_link

 

Found bugs? Want to suggest features? Just want to chat? Join the official Farout server!: https://discord.gg/zDj2YKnmT6

 

NOTE: I have tried this mod with some shaders, and aside for the optifine internal shader, THIS MOD DOES NOT SUPPORT SHADERS. The custom suns and moons phase through the landscape.

Modification files
Farout_V0.07RELEASE.jar - The first release. Uploaded on: 09/10/2023 - 23:41   File size: 18.09 MB
Farout_V0.10.jar - A minor GUI update Uploaded on: 10/10/2023 - 04:01   File size: 18.22 MB
Farout_V0.10HOTFIX.jar - 0.10 Hotfix Uploaded on: 10/14/2023 - 03:09   File size: 18.21 MB
Farout_V0.12.jar - The lore update Uploaded on: 11/30/2023 - 03:33   File size: 18.33 MB
Changelog

0.10:

Fixed no resources when starting the game bug.

Changed biomes of silican

Fixed bug where you are not able to return to your departure body.

Added recipes.

Revamped model for nuclear reactor

Other stuff that I forgot]

 

0.10 HOTFIX:

 

fixed bug where starship info panel would display incorrect information

 

Fixed bug where lander would not spawn when visiting celestial body

 

 

 

0.12:

 

Added structures for lore

overwritten minecraft gravity for more realistic model

added more recipes

 

The issues do not stop coming. I will release the update when I release it.

Mate, dont overwork yourself, nor stress yourself out about release dates, just do it when you want to, and work on it when you want to.

Cuss trust me, setting release dates and then keep having to delay is very stressful, so just, build the update, wait till the time feels right, and announce a release date.

devlogs may keep the people at bay a bit, dont spoil to much, otherwise its for noting.

Sorry for the 9 month wait, but this project is not abandoned. I have been hard at work with the mod, improving textures, adding new blocks, and removing bugs. stay tuned for a massive update, coming in early july. WARNING: the new version will break old saves.

Nice mod, but I think some textures could be improved to make the style more consistent. For example, the planets look great, but most block textures look rather low-effort :)

Some textures could be improved, but otherwise great mod :)

I wouldn't be surpriced if this becomes the next galacticraft cuss its really good as an galacticraft player :D