World Renderer stopped supports for Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1 / 1.18.2
This plugin allows you to render objects on the sky and world
Event triggers
World Renderer adds some event triggers
- "Compute FOV"
- "Compute camera angles"
- "Compute fog color"
- "Render clouds"
- "Render fog"
- "Render models"
- "Render shapes"
- "Render sky"
- "Render weather"
- "Set weather particles and sounds"
- "Set up dimensions"
How to use
Changelog
v1.5.5
Added a procedure to iterate weather positions
Improved a procedure template "Graphics - Weather - Render weather"
Fixed some bugs
v1.5.4
Added a procedure template "Graphics - Shape - Render a cone"
Added a procedure template "Graphics - Shape - Render a cylinder"
Added a procedure template "Graphics - Shape - Render a head"
Added a procedure template "Graphics - Shape - Render a sphere"
Added a procedure template "Graphics - Shape - Render a torus"
Added a procedure template "Graphics - Shape - Render an octahedron"
Improved procedure lists
Some fixes and improvements
Information
This plugin supports Forge 1.19.2 / 1.19.4 / 1.20.1 / NeoForge 1.20.4
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
its not a problem on your plugin tbh (the memory 'leak' and the cloud thing), the only thing you prb should know is that your Render Clouds procedures are pretty much without function atm because the vanilla clouds are being generated plus your clouds, so you got 2 sets of clouds, could you tell me just this;
Does your dimensions (when u generate) on your workspace there, they come with clouds by default?
and what happens when you render your clouds with your procedures? this is all i need to know at this point
just reporting about the memory leak; i found several people with the same problem and i think biome weirdness and continentalness affect it, because i change those values and its now not leaking anymore, also its not a very good idea to set gravity on blocks (like sand) on new dimension generations, i changed that too to be sure.
oooh i see now, Graphic - Set Effect trigger + set Effect procedure! thank you so much finally LOL :D
all i did was this: did i set it right or do i need more stuff? thanks again!
https://media.discordapp.net/attachments/1184731235474477077/1198807047353938021/Untitled-2_copy.png?ex=65c03f10&is=65adca10&hm=dcf448995bb9a85d49599eed4e2a59270937166700844d71868806ea2b1812ab&=&format=webp&quality=lossless
Is there a possibility that you could package some of the old code from 1.18.2 and 1.19.2 in to the latest packages? As I support several versions I would like to use this plugin but can't for that reason, I understand not being able or wanting to port all new features back to old versions but maybe packaging some of the old ones making some of the features work for older versions?
as u can see they wont fit the screenshot but i made the same for all dimensions