Health&Disease

Published by JEDIGD on
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531
Upvotes: 15
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Project status
Stable
License
MIT License
Project members
Developer
Modification type
Supported Minecraft versions
1.20.1

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Geckolib is needed

Health&disease has brought a lifestyle revolution to Minecraft, aiming to add strategic gameplay processes and more exciting gameplay moments to players, and solve the problem of having too many types of food but too few uses. From now on, players need to maintain a balanced diet and a healthy lifestyle.

Players need to mix and consume different foods to meet the seven nutrients, and high or low values of each nutrient can lead to health problems.
In general, when the player is asleep, their body will automatically balance appropriately. When the player is hungry enough, their carbohydrates, fats, and proteins will be consumed in turn to prevent them from dying from hunger.


The degree of organism alienation represents the degree of genetic mutation in players, which is usually caused by factors such as radiation (which will be linked with other mods).


For other food mods, in addition to the labeled linkage mods, you can also add food to any type in the config to prevent the desired mod from being outside my linkage range. Add food item registration names to the desired category, preferably separated by ",". In general, only the "nutrients in food" section needs to be filled in.


If the added food has an incorrect classification due to registration name recognition issues, add the incorrect food to the corresponding "incorrect" classification in the "the food should not have these nutrients" section.

Players may fall ill due to certain factors and can infer their illness by comparing specific parts and related parameters.
The diseases currently included include:
Upper respiratory tract infection: difficulty working due to cold weather on rainy days;
Complications caused by imbalanced diet;
Sepsis: sustained poisoning caused by the use of infectious substances;
Tetanus: infection resulting from injury leading to death;
AIDS: it is easier to obtain other diseases due to the use of infectious substances;
Benign tumors: radiation induced obstruction of the body's self-regulation;
Cancer: Chronic mortality caused by tumor deterioration;
Foreign body infection: infectious diseases and mobility disorders are more likely to be induced by serious injuries;
Posttraumatic stress disorder: Aggression disorder caused by excessive mortality;
Parkinson's disease: Difficulty in using various items due to accidental factors;
Bone dislocation: A movement disorder caused by a severe fall injury.


Almost all diseases have treatment methods, and this should not be a frustrating mod. The more severe the symptoms of the disease, the more difficult it is to infect. 
Although the disease is difficult to infect, I hope that when you become infected, you are ready. Usually, like the health system, you will try to self heal after contracting certain mild diseases. Moreover, most medications are not immediately effective, and it is normal for you to be confused about the details of certain diseases, just like in reality.

Due to differences in design concepts, this mod will not be linked to other mod that contain moisture mechanisms. If you do not need the health system of this mod, you can disable it in config. 

items

Next are the mod that have already been linked:
It is highly recommended to install the Patchouli books to learn about this mod while playing.
This mod has added a large number of animations for the use of blocks and items through GeckoLib. Please don't forget to add it.
Cold sweat: Added medication that can keep you warm and insulated (the specific effect is influenced by the cold sweat module itself).
Mekansim, nuclear science: there is a risk of cancer from receiving nuclear radiation damage; Added drugs that can resist nuclear radiation.
Create, Farmer's delight: The food in the mod has been compatible.
Tactical Aid: Metabolic injector can consume corresponding nutrients and cure moderate and lower upper respiratory tract infections when nutrients are too high.

If you have any questions and looking for future updates:

Discord:https://discord.gg/Cp8DJaejKF 

Curseforge:Health&disease - Minecraft Mods - CurseForge

 

If  my English confused you,sorry about that.

Spanish and Russian are being compiled.

Modification files
Health&Disease-1.18.2-1-0-5_0.jar Uploaded on: 12/12/2023 - 13:17   File size: 4.54 MB
Health&Disease-1.19.2-1-0-5.jar Uploaded on: 12/12/2023 - 13:17   File size: 4.51 MB
Health&Disease-1.19.4-1-0-5.jar Uploaded on: 12/12/2023 - 13:18   File size: 4.43 MB
Health&Disease-1.20.1-1-0-5.jar Uploaded on: 12/12/2023 - 13:18   File size: 4.35 MB

Scurvy would be a good addition, simple vitamin C would be the cure, and it would cause the player to get weaker the further they attempt without vitamin C.

Would you please make a fabric port of this mod because I'm making a tech and science modpack. This would be used for pharmacies etc. and microbiology.

amazing textures for models and gui, textures for items could be improved

No hate but the textures look k i n d a flat, maybe i can redo them for you?

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).

This is pretty interesting by the way, You really did a lot of effort!