RedWire's Plugin

Supported MCreator versions
2022.3
2023.1
2023.2
2023.3
2023.4
2024.1
2024.2
2024.3
2024.4
2025.1
2025.2
Tags / plugin type
Global triggers
Procedures
Pixel art of a blocky head winking wearing a rainbow beanie
Downloads:
6887
Upvotes: 58
About the plugin

RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)

Supported plugin versions: 

Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4

A compilation of some of the contents of this plugin

For info on most procedures and other stuff, check this file

Changelog

for the full list of changes, check this file

v5.5.3

  • Fixed a thing where I accidentally screwed up "Get entity from string uuid" in versions 1.20.6 or lower

v5.5.2

  • Changed code of "Get entity from literal uuid [uuid]" to be a simple one-liner instead of creating a method (or anonymous object, depending on the Minecraft version)
  • Moved all UUID-related procedures (except for UUID comparison) to a new plugin tab labeled "UUID"
  • Removed the "regclasses.yaml" datalist
  • Improved the "forgeregs" datalist to include the data from regclasses.yaml
  • The "Get object from registry" procedure no longer uses a second field for defining class type

v5.5.1

  • Added server-side indicator for getting entity from string/literal UUID and executing command from entity/world with permission level (Note: getting entity from numeric ID works both sides, so that is intentionally left without an indicator)

v5.5.0

  • Added get, has and set UUID data tag procedures for both items and blocks

v5.4.2

  • Re-named the file of "Get literal UUID of [entity]" procedure so it doesn't clash with MCreators string uuid getter
  • Added some extra strings in text.properties for UUID-related var stuff, although currently useless
  • Moved "Is literal UUID [uuid] same as [uuid2] to the MCreator logic tab

v5.4.1

  • Added procedure "Is literal UUID [uuid] same as [uuid2]" (I forgot to include this before 😔)
  • Changed text of the UUID-NBT-get procedure to line up with the other NBT procedures

Plugin downloads
v5.5.3 - redwiresplugin_0.zip Uploaded on: 10/26/2025 - 02:53   File size: 331.22 KB

Comments

would it be possible to make a procedure that can set the redstone power of a block? i think this would be really usefull (btw i really like this plugin its awesome)

Is it possible to add a procedure block that is like:

"For each item as [ItemStack Iterator] of the currently open GUI of [Entity] do..."?

It would return each item of the GUI that's currently open, except the ones from the player's inventory. In other words, it would get only the items from the chest, or machine, or other block that has a block entity. I'm sorry if this sounded a bit demanding. You don't have to do, if you don't want to.

Where are old versions located? Since you removed 1.20.1 I cannot use the latest version.

I uhh.. didn't keep any backups of forge 1.20.1, sorry 💔
I *can*, however, re-add support. Fair warning though, I don't know if I can support the item "set max damage/set stack size/repair cost" things, but... I can certainly try.
Also just remembered I don't need to downgrade mcreator cause I can just get the Forge 1.20.1 generator plugin, so...

Okay so I realized too late post-4.1.0 that if you used the string split foreach procedure, you're gonna need to re-save every procedure that uses it (and for other elements that call those procedures), sorry chat