RedWire's Plugin is a thing that I've been using mostly to help with my own mod-making experience. Hopefully, some of the additions from this plugin will be useful to other people :)
Supported plugin versions:
Forge 1.19.2, Forge 1.19.4, Forge 1.20.1, NeoForge 1.20.4, NeoForge 1.20.6, NeoForge 1.21.1, NeoForge 1.21.4, NeoForge 1.21.8
For info on most procedures and other stuff, check this file
Changelog
for the full list of changes, check this file
v6.3.7
Improved all global trigger procedures to include a warning line at the bottom of the procedure UI (so I'm not limited to the procedure blocks UI size)Try-only, try-and-catch, and directly set itemstack variable procedures have some unique warnings of their own
v6.3.6
Slightly improved several procedures with the main goal being reducing generated line output + adding customBlockIndex to more procedures (likely more than I should have, but eh)Improved "Get object from registry" procedure to only require a registry field. forgeregs.yaml is now basically reverted to how it was before I merged regclasses.yaml into it"Set sound event" procedure now uses a safer holder wrapper: "BuiltInRegistries.SOUND_EVENT.wrapAsHolder" instead of "Holder.direct" to prevent any crashesThe "set damage to [x]" procedure for global damage triggers now better separates what event should be picked based on Forge/NeoForge (mind the gap inbetween NeoForge and the event name, I intentionally added a miniscule server-side icon just to "bypass" the 3-dot text cutoff)
v6.3.5
Yknow what? Screw version constraint syntax. Procedures limited by versions will instead read (min x.xx.x) or (max x.xx.x)
Comments
I uhh.. didn't keep any backups of forge 1.20.1, sorry 💔
I *can*, however, re-add support. Fair warning though, I don't know if I can support the item "set max damage/set stack size/repair cost" things, but... I can certainly try.
Also just remembered I don't need to downgrade mcreator cause I can just get the Forge 1.20.1 generator plugin, so...
get key that keybind don't work, and how u think is need work? is need if pressed- return true, and equals to questions, if get key that keybind "Attack/Destroy (u is write what is a not "a,b,c, lmb or something)" = true
then return procedure
ITS NEED
if get key that keybind "Attack/Destroy" is assigned to = true
true = execute command "say 1" in the name of Event/Target entity
false - ignore procedure
what u do - idk, but its not work, and is a very nice reason to fix plugin, or pls write TRUE instruction
I could provide an image if you needed (though i'd prefer to send it through discord or smth)