Orevolution

Published by BeXla on
Downloads:
83
Upvotes: 20
Share this:
Project status
Stable
Modification type
Supported Minecraft versions
1.21.4

Jump to downloads

Orevolution focuses on making minecraft's ores and overall mining better by bringing new content and QoL. Keep in mind, this mod is still being developed and bugs may occur, so please report any problems at my curseforge page.


So, here's some of the most important features this mod adds:

(If you see a ⚙, then that means you can enable/disable that feature)

(If you see a ❗, then that means that feature will probably change)

(❗ [For balance and/or more ores] - ⚙) New ores:

  • Tin ore: The first modded ore you'll be able to get. This ore's tools have the special property of having a 10% chance to increase block drops, which means if you harvest 1 iron ore, then you'll have a 1/10 chance to get another raw iron

tin example

  • Platinum ore: This ore's tools have the ability to cause 35% of your targets defense value in damage, which means if you hit a mob with a defense value of 100, you'll deal 35 extra damage (excluding the actual damage from the tool and other things that may increase or decrease the total damage amount).

platinum example

  • Tungsten ore: This ore doesn't have tools nor it's own armor, instead, it's used to make tungsten plaques that can be used to upgrade netherite armor into a reinforced netherite armor.

tungsten example


(⚙) New ore progression: This changes the way ore progression works: Ore progress


(❗ [For new ores] - ⚙) Plant ores: Unlike the main ores, these ores are obtained by farming, which means that instead of having to find an ore, you'll need to meet a special requirement in your farmland to obtain a plant ore seed.

  • Livingstone: The stone equivalent of plant ores. Obtained when wheat is planted in a farmland block above stone. Grants passive mending, as well as a new early game armor

livingstone example

  • Verdite ore: The iron equivalent of plant ores. Obtained when composting if the player already obtained livingstone before. Grants passive regeneration and tools cause poison on hit. It also has a special food, Verdite apple, which grants stronger effects than the golden apple, but for shorter time

verdite example


(⚙) Tools and armors powers: Adds "powers" to tools and armors, for example, iron armor has increased sweeping damage, and diamond tools cause more crit damage to undead mobs


(❗ [For balance]) Alloys: These are made similar to netherite ingots, no special furnace is required to make alloys. These tipically have a special tool/item that has unique effects.

  • Bronze: An alloy made out of tin and copper, can be turned into bronze crowns, that can then be upgraded into crowns that grant effects:

bronze example

  • Steel: An alloy made out of iron and coal, can be turned into a steel hammer, a steel digger and a steel greatsword. all of these cause "bleeding" on hit and break a 3x3 area (only if the tool you're using can harvest those blocks)

steel example

  • Tumbaga: An alloy made out of copper and gold, can be turned into tumbaga tools which are slower than gold but stronger, and can also be turned into a tumbaga chisel, which when held grants haste.

tumbaga example


(❗ [Better compatibility] - ⚙) Harvest Level tooltip: Adds a new tooltip for every tool, which tells you what ore can that specific tool harvest.

harvest tooltip example


(⚙) Can't harvest text: Warns the player if they can't harvest that block/ore yet.

can't harvest text example


Buit-in resource packs: Disabled by default. changes vanilla items (more specifically, tools and ingots) to make them have orevolution's style


More content will be added in the future

Minecraft mod files
Orevolution-1.0.0-neof1.21.4.jar - Orevolution 1.0.0 Uploaded on: 03/30/2025 - 05:12   File size: 541.21 KB
Orevolution-1.0.1-neof1.21.4.jar - Orevolution 1.0.1 Fixes I Uploaded on: 04/11/2025 - 15:04   File size: 598.39 KB
Changelog

1.0.1 Fixes I:

Main additions:
[+] Added lava sponge (Tungsten sponge)

Other additions:
[+] Added two built-in resource packs: "Tools evolved" and "Ingots evolved"
[+] Added tin bricks
[+] Added tin tiles
[+] Added bronze tiles
[+] Added polished tungsten
[+] Changed config file name from "goodconfig" to "Configvolution"
[+] Balanced reinforced netherite recipes. now they're made in a smithing table and require one tungsten plaque, any netherite armor piece and one tungsten ingot.
[+] Balanced steel: alloy now requires blaze powder. tools now are made in a smithing table and require steel plaques (similar to reinforced netherite)
[+] Updated tin block texture, old texture is now used for tin bricks
[+] Updated tungsten block texture, old texture is now used for polished tungsten
[+] Fixed "Can't harvest ore" text

my friend made a showcase video of the mod btw
https://www.youtube.com/watch?v=_uPeXc15LRQ

That's how mod description page should look. Take notes.

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Twitter page (https://twitter.com/PyloDEV).

The concept is a breath of fresh air and the execution top notch so I thought it was worth featuring :)

I don't want to feature dimension/dungeon and huge content mods every week. Given your past track record on updating mods, I don't think this one is a "dead end" either.

yummy yummy textures, creative functionality, good take on the typical ore mod

How'd you make the tin ability? I want to make a similar ability for something else and it'd be great if I had a bit of a hint