Modular Expansion Official Topic

Started by RaolTheBest on

Topic category: Mod showcase and discussion

Last seen on 17:49, 25. Mar 2021
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Modular Expansion Official Topic

This is the official topic for Modular Expansion.

Here you can discuss about the mod, suggest an update or a new module, etc.

Last seen on 17:49, 25. Mar 2021
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I had to update the mod…
Sun, 09/01/2019 - 21:11

I had to update the mod because of a bug with Skeleton Miners and Lost Miners spawning - they spawned in every biome.

Now Lost Miners also are a lot rarer (but still don't despawn)

I mean, the Twilight Forest was completely infested by villagers, lost miners and zombie villagers because of Modular Expansion :P

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I'm back! :D I haven't…
Mon, 01/13/2020 - 22:06

I'm back! :D

I haven't released a single update for weeks, so today I worked on some little new features for Modular Expansion (just to make it clear it was not forgotten XD). I know it isn't much, but, anyway, here is the changelog:

Updated Easy Ores to 1.1.0:

Added Prismarine Ore. Drops 1 Prismarine Shard. Can be found in rare but rich deposits under oceans.

 

Updated Jungle Expansion to 1.1.0:

Added Revenant, an undead (attacked by Jungle Golems) which commonly spawns in jungles. Uses a Jungle Saber and can drop rotten flesh, bones, leather (rarely) and, obviously, its weapon (rarely).

Added Jungle Saber, a very fast melee weapon which can also cut leaves and plants. Can only be found by killing Revenants

 

Also, from now on, rather than having multiple zip downloads, there will be a single zip file in the download page which contains all the modules.

 

These updates were little because I probably made them in about an hour, but many updates and new modules are planned for the future, just wait for the end of the Hodge-Podge Age :)

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yay your baaaaack :D
Mon, 01/13/2020 - 23:24

yay your baaaaack :D

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I'm back! And here's another…
Sun, 02/02/2020 - 22:32

I'm back! And here's another little update for Modular Expansion!

I wanted to release it because I noticed the Easy Ores module has the forge version restriction enabled again... somehow. But since I don't like to release updates without adding new features, I also released a little update for the Caves module which adds ore dictionary support and a few new things.

Unfortunately, it seems that this new update makes the Jungle and the Caves models uncompatible. I will try to fix it as soon as possible (the modules are supposed to feel part of a single big mod, and it would be weird if they crashed together...)

Anyway, here's the changelog of the update:

02/02/2020

Such a palindrome date couldn't have no update :P

~Updated Easy Ores module to 1.1.0.1:

Removed strict forge version check (again...)

~Updated Caves module to 1.3.0:

Added Ore Dictionary support

Added Mushroom of Wisdom which can be used to create Bottles 'O Enchanting

Added Zombie in a Cobweb which slows down its target

Done a few tweaks

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Are your other mods…
Mon, 02/03/2020 - 01:06

Are your other mods forgotten XD

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Don't worry, a little…
Tue, 02/04/2020 - 22:00

Don't worry, a little RaolCraft patch is coming this week and a big Hodge-Podge update (which will add a new dimension) is also coming soon :)

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I hope I can add dimensions…
Wed, 02/05/2020 - 01:24

I hope I can add dimensions to alloy faster :(

From what I can see, I have a lot of time and resources but the first dimension isn't even finished for some reason

I'm still making structures and procedures...

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1.14.4 is lurking in the…
Fri, 07/10/2020 - 20:48

1.14.4 is lurking in the darkness >:)

spider eyes

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Your're back XD
Sun, 07/12/2020 - 13:45

Your're back XD

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Very great ideas ! How did…
Fri, 07/17/2020 - 16:58

Very great ideas ! How did you do to spawn swords in dungeons ? RNG or predefined chests ? NBT tags ? Thank you in advance :3

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You can do it through loot…
Fri, 07/17/2020 - 18:58

You can do it through loot tables

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^ ^ ^ ^ ^ Search on youtube
Sat, 07/18/2020 - 01:58

^ ^ ^ ^ ^

Search on youtube