
Prehistoric adventures logo
Adds a lot of extinct animals. This version is just a beta. I will update mod soon.
All creatures:
aqua pillager:
health: 24
damage: 5
just an pillager, but underwater and has no weapon
archosaurus
health: 23
damage: 4
can be tamed using raw protorosaurus meat. If it has only 10 health left, he will will take a fighting stance, wich will make it slower, and deal more damage. Spawns in savanna and swamp
cephalaspis:
health: 2
damage: 0
just an uselles fish. Spawns in rivers and oceans
deinotherium:
health: 110
damage: 12
spawns in savanna, forest, and sparse jungle. Drops meat, wich is very nutritious. Also, rarely it drops big tusk, wich is can be used to craft statue, or new axe.
dimetrodon:
health: 40
damage: 5
spawns in beaches, and rivers. Drops meat. We can tame it with meat of dimetrodon (cannibalism is bad)
dunkleosteus:
health: 36 - 40
damage: 10 - 12
for now is uselles (help me come up with mechanics and usage, please). Spawns in ocean. Can only randomly drop tide or coast smithing templates. Have a battle version, wich is stronger and has three aqua pillagers along
Haikouichthys
health: 1
damage: 0
uselles fish. Spawns in oceans.
lystrosaurus:
health: 10
damage: 1 (but it don't attack in any case)
for now uselles, but it just cute. Spawns in any forest
protorosaurus:
health: 10
damage: 1 (also don't attack)
drops meat. Spawns in savanna. We can feed it with fish.
tyrannosaurus rex:
health: 126
damage: 20
strongest in all mod for now. Drops bones, scales, and rarely tooth. Tooth can be used for dagger, and usiung scales and leather we can craft reinforced armor, or craft a blocks.
plants:
lepidodendron tree: spawns in swamps and mangrove swamps
sigillaria tree: spawns in spawps and mangrove swamps.
structures:
hunter base: have a house, some lepidodendron wood, and cage with blocks of tyrannosaurus scales. In chest, there is helicoprion tooth (for now this is only way to get it) and tyrannosaurus tooth
first released version