The Forgotten Dimensions

Published by Kyoukster on
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Project status
Stable
License
Creative Commons Attribution-NonCommercial 3.0
Project members
Developer
Modification type
Supported Minecraft versions
1.20.1

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Requires Curios API & Geckolib API

The Forgotten Dimensions
Is focused on adding new dimensions for you to enjoy and challenge!
Though, only a single dimension is currently completed, it is not lack of content!

Each one planned around a specific main element,
what is an element? A new system of damage that some mobs posses, and even you can.

 

Want to freeze to death your foes with the Ice?
Play with Fire until everything is ashes!
Shock everything on your pass with the Electricity?
Drown your enemies and enhance your other elements with the water?!
Crush your enemies with the power of the earth?

Look no more! These elements are added into the mod with their own differences,
from the ice slowing your enemies, 
the fire burning more and more your foes,
chain electrocute your enemies; 
as stated, enhance other elements with the water element!
Or crush small sized enemies with the power of the earth!

Find your most favorite element to play and slay with

Currently, only the Ice Element posses its own custom dimension,

The Permafrost Dimension enviroment is a frozen themed World

the moment you enter you will enter the danger of freezing to death.
Every creature has adapted to the ice here, fur, which is extremely suceptible to the power of fire!

 

 

 

Obtain several Ice weapons and armor to survive the roaring blizzard on the landscape
Magic weapons
Fight powerful bosses to prove your power and skill!

Explore the dimension and destroy the seal of the strongest and villanous being that used to rule over permafrost
The Champion, of permafrost

Of course, this can't be done without having to challenge the foes that stand in your way

No one, must be spared or experience your mercy

raid the labyrinth that seals the champion and conquer his soul in a fierce battle
(There are even some extremely strong curios if used properly!) 
 


Entering the dimension
after 1000 blocks away from the center of the world.
in any snow biome the portal naturally spawns

 

Modification files
TFD 1.3 Release MC1.19.2.jar - Overall improvements, Uploaded on: 05/08/2023 - 20:14   File size: 17.46 MB
TFD v1.4 R MC1.20.1.jar - New massive update, Uploaded on: 03/14/2024 - 18:13   File size: 19.05 MB
TFD v1.42 Release MC1.20.1_0.jar - greatly enhanced permafrost experience. Uploaded on: 08/26/2024 - 08:52   File size: 23.23 MB
TFD v1.44 Release MC1.20.1 Forge.jar Uploaded on: 01/15/2025 - 07:16   File size: 23.87 MB
Changelog

Main Focus

This is a rather small update to fix some code technical stuff from mcreator, and to add more armor compatibility from other mods, of course with more progress to ryumsky, still not available on survival

 

Mods armor compat added:

Ars nouveau, alex mobs, Iron's spellbooks

Damage conversion compat added:

Iron's spellbooks

 

The TFD command has been separated into 2 directories,
TFDdata, that works for any player and requires no permission to get any sort of data from the dimension

TFDaction, works only for operators and contains all actions related to the mod


Permafrost

Tutan & lumine crops altered behaviour into blockstates,
old blocks will be saved and they will randomly tick into their blockstate variants, on next change of minecraft version they will be completely removed

Completely reworked Permafrost saplings

Now several ice golems can be summoned at once
you cant summon them normally on non Permafrost dimensions

Enchanted icyllium peach/tutan foods are bound to be replaced, for some versions they will remain but unobtainable and if obtained, replaced by the new variant

Added azurite Tutan/Peach

Improved versions of Tutan has been nerfed

Added more ambience to Permafrost

Minor changes

Pigmy God Slayer dying on spawn fixed

Added new buttons and pressure plates

Random bug fixes


Ryumsky
----

Ryumsky still is underdoing changes of course

The flora (biomes) is finished on its early stages so im moving on with entities (fauna)

Added rubber jungle and disperse rubber jungle biomes for the central layers, fairy land/forest to the upper layers and cold variants of neutrum biomes

Added rubber wood set

Slightly altered generation

Added bunch of new plants

Added sacred wood set

updated sapling textures

Altered Harpy behaviour

that's good, actually you inspired me to start making mods, in fact I'm creating one right now and I hope it's ready soon

do you think you could help me work on coustum weather? if not i totaly understand