Hostile Water Mobs

Issue description

Please could you make it possible to have hostile water mobs? I know that the basic 'Water Creature' mob type is passive, but couldn't it be possible to code a 'Hostile Water Mob' mob type, using something like guardian AI to help code it? I am making a mod all about water, and I reached the major issue that I couldn't make hostile water mobs. This forced me to abandon one of the best mods I have ever made (although not released).

Please could you create some way to make hostile water mobs?

I feel like this is a major thing to add, and Mcreator really needs it.

Thanks!

Issue comments

I have already created a forum topic for this, but it received little help, and from what I gather you can't make a hostile water mob in 1.8.1 anyway.

I put it under 2.x.x because I'm guessing this might not make it into earlier versions.

Submitted by Klemen on Wed, 11/21/2018 - 10:02

I will check how much can be changed there in the direction to make this possible. This feature will most likely be implemented in 2.x.x branch of releases as the feature list is already huge for 1.x.x.

Submitted by Nouyoule on Tue, 12/11/2018 - 16:38

I know! It is necessary to put when you hit the Water Mob, he give to you the damages! Result: It's a difficulty and a stupidity kill this Water Mob!!!