Distant Worlds

Published by TANC57 on
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Project status
In development
License
All Rights Reserved
Project members
Developer
Modification type
Supported Minecraft versions
1.20.1

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Created using MCreator

Requires installation of GeckoLib, Curios and Patchouli

You can also download Distant Worlds: Emissive Pack


 • About Distant Worlds •

Description:

Distant Worlds is a mod that will add a new dimension to your worlds. It will be full of adventures! (More dimensions will be added later)


Biomes:

Dimensions will be colorful and diverse with many new biomes! Each of them will have its own theme and interesting features. Here you will find many new blocks for your buildings.


Mobs:

Fight and tame! You can meet many new enemies and friends there. Loot will be really valuable, because you can create many useful things from it. Tamed animals will be able to protect you or help in a difficult battle.


Researches:

Find abandoned libraries, look for ancient papers, and do your own researches to find out more about what you've come across. New entries will appear in your book. Check them out to learn more.


Rituals:

Build structures for rituals to create stronger tools and armor using new materials. Special blocks with their functionality and various ways of receiving and moving energy are available to you. Craft and use enhancement modules to make rituals more comfortable for you!



 • Getting Started •

Each player receives a Distant Worlds Book upon entering the world for the first time. Garhenna Book will receive new entries as you explore and travel. Use these books to learn all the information you need to start your journey.

Modification files
DistantWorlds-Reborn-1.18.2-v1.0.4-Release.jar Uploaded on: 03/05/2023 - 17:24   File size: 3.65 MB
DistantWorlds-Reborn-1.18.2-v1.0.5-Beta.jar Uploaded on: 05/14/2023 - 17:20   File size: 4.03 MB
DistantWorlds-Reborn-1.18.2-v1.0.6-Release.jar Uploaded on: 02/23/2024 - 08:31   File size: 4.17 MB
DistantWorlds-Reborn-1.18.2-v1.0.7-Beta.jar Uploaded on: 03/30/2024 - 13:18   File size: 4.19 MB
DistantWorlds-Reborn-1.20.1-v1.1.0-Beta.jar Uploaded on: 03/30/2024 - 13:18   File size: 4.18 MB
Changelog

1.1.0 Beta

Port of Distant Worlds: Reborn v1.0.7 to version 1.20.1

  • Added new armor mechanics:

            Firon armor in full set protects against fire damage
            Noarhorn armor in full set protects against spikes damage
            Vairis armor in full set reduces fall damage

1.0.7 Beta

  • Books were edited and supplemented
  • Significantly changed characteristics of tools and armor
  • Added new mechanics for firon armor: lava vision, lava walking
  • Added crates for carrying young noarhorns and salmorans
  • Garsale couches soften the fall of entities
  • Fortune enchantment now affects loot drop when using the ubricite hammer or firon pickaxe ability
  • Unbreaking enchantment now affects durability when using the mod tools side abilities
  • Looting enchantment  increases chance of dropping wither totem
  • Improved some mechanics of interaction with entities
  • Improved salmoran attack mechanics
  • Salmorans don't change altitude when ordered to stay in place
  • Fixed supervision effect on salmorans attack
  • Fixed lithum altar integrity check mechanism
  • Fixed incorrect maximum level of fortune enchantment for rituals
  • Fixed bug when player could not put appropriate modules into the lithum converter
  • Fixed bugs in the behavior of entities
  • Fixed mechanics of partner detection for salmorans

1.0.6 Release

  • Books were edited and supplemented
  • Added chat commands for better interaction with mod elements
  • Added new entities: culafite shroomer, baby noarhorn
  • Added new accessories: culafite shroomer cap, noarhorn gloves
  • Modified and supplemented trades with villagers
  • Significantly changed generation of the garhenna dimension
  • Improved environment rendering in the garhenna dimension
  • Fixed entity rendering
  • Changed the ability of firon, ubricite and noarhorn armor
  • Improved mechanics of mining with ubricite hammer
  • Fixed entity spawning
  • Changed booglian spawning biome
  • Improved mechanics of garhenna depletion effect
  • Added flight mechanics on alpha salmoran
  • Added breeding mechanics for noarhorns and salmorans, improved related mechanics
  • Improved behavior mechanics of entities
  • Wither totem allows to save a point for teleportation similar to the return ring
  • Added ability to use the wither totem, return ring, dalite indicator and dalite storages as accessories
  • Added key bindings for activating the wither totem and return ring
  • Fixed structure generation bugs in the garhenna dimension
  • Improved screen overlays
  • Optimized all interfaces (GUI)
  • Optimized mechanism for checking the lithum altar integrity
  • Optimized lithum furnaces
  • Added dalite mending enchantment
  • Added achievement
  • Added enchantment descriptions for compatibility with the Enchantment Descriptions mod
  • Improved some textures and models
  • Other minor changes

1.0.5 Beta

  • Books were edited and supplemented
  • Added configuration file
  • Removed disableBookGranting gamerule
  • Dimension generation has been significantly improved and changed
  • Added generation of huge culafite mushrooms and their blocks
  • Mechanisms for using geckolib and curios capabilities have been improved
  • Improved the quality of geckolib models and animations
  • Added rendering of curios accessory models
  • Added interactive description to some items
  • Improved mechanics of player interaction with some GUI
  • Changed mobs behavior and spawning
  • Added ability to change the behavior of tamed mobs: follow, wander, stay
  • Baby salmorans will be tamed by the nearest player in a small radius after hatching
  • Unarmored narhorns can be mounted
  • Added culafite mushroom on a stick
  • Added garsale couches
  • Added wiltum couches
  • Improved mechanics of using bonemeal
  • Culafite mushrooms can be grown into a huge version with bonemeal
  • Return ring can teleport nearby tamed entities to a specified point
  • Added mod potions brewing recipes
  • [Bugfix] Now bookshelves behind the solid block will not be counted by the table
  • [Bugfix] Partially fixed vine generation
  • [Bugfix] Fixed garsale tree generation
  • Other minor changes

1.0.4 Release

  • Added garsale and wiltum panes
  • Updated many textures
  • Books were edited and supplemented
  • Added progress bar to Garhenna Book
  • [Bugfix] Fixed incompatibility with newer versions of Patchouli
  • [Bugfix] Fixed asmulda bush models and textures
  • Other minor changes

1.0.3 Release

  • Added disableBookGranting gamerule
  • Books were edited and supplemented
  • Garhenna Book is also granted to player by achievement
  • Improved generation of dimension, biomes and structures
  • Improved mob spawning
  • Balanced characteristics of mobs
  • Improved some textures and sound effects
  • [Bugfix] Game crashes when mod entity changes and player uses a non-English localization or name tag has been used before
  • [Bugfix] Using firon multitool has a different result than vanilla hoe
  • [Bugfix] Player could gain a lot of experience by breaking garsale bookshelves with silk touch enchantment
  • [Bugfix] Some items could be repaired by merging, which shouldn't be the case
  • [Bugfix] Player could not get the achievement for entering dead valley biome
  • Other minor changes

1.0.2 Release

  • Item received after the ritual gets more data from the parent item
  • Added new enchantment rituals
  • Added salmoran sting enchantment
  • Added firon armor ability
  • Improved mechanism for using armor and tool abilities
  • Improved stone textures
  • Garsale cake can be placed
  • Added a notification about new recipes
  • Other minor changes

1.0.1 Beta

  • Added attack animations for some mobs

  • Distant Worlds Book has been supplemented and improved

  • Added more durability to firon armor

  • Changed some parameters of interaction with salmoran egg

  • Other minor changes


1.0.0 Beta

The first open beta version of the fully updated Distant Worlds mod

Let's start our journey!

This looks awesome dude, nice textures btw. I'm gonna try it very soon, and i'm probably gonna make a small expansion for my mod (my mod adds accesories, and i usually make accesories that work with other mods such as Lycanites Mobs and Ice and Fire, so yours looks very good for it). Keep up the good work

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit (https://www.reddit.com/r/MCreator/) and Facebook page (https://www.facebook.com/MCreatorModMaker/).