Grim & Bleak

Published by TDO on
Downloads:
77
Upvotes: 7
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Project status
In development
License
MIT License
Modification type
Supported Minecraft versions
1.20.1
1.21.1

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 ⚠️ Requires geckolib API to work ⚠️


⚠️Quick warning⚠️

Some of the sounds used in this mod may be considered disturbing by the most sensitive users

Grim and Bleak is an ambience focused semi-horror mod that adds a dimension : Ĺ̴̰i̸̦͗m̶̦͝b̴̦̎o̵̯͊. 

To access it, you have to craft a c̷o̷m̷p̶a̶s̶s̶ ̵o̶f̶ ̷p̸a̵i̶n̷s̴ and light a portal made out of Chiseled Deepslate

 

The main ore  you will find and use in Limbo is Darksteel. It is an equivalent to iron, but a little better

You can use Darksteel to craft light or heavy darksteel armors

Heavy darksteel armor costs more and will make you heavy, slowing you down, but has a lot more protection. 

It is even slightly better than netherite in terms of protection.

 

Light darksteel armor costs darksteel and ripped cloth (obtained from mobs, ripped cloth is the only way to make wool in the dimension)  it also exists in red and black variants. 

It will make you lighter, reducing your fall damage, making you jump  higher and speeding you up, but has low protection.

Darksteel also has its own building blocks.


The Carbon Blood tool set

The end game set of the mod is called Carbon Blood. It includes every piece of armor and tool of a material set.

You first need to make Carbon ingots, which are made from 1 Darksteel Plate, 4 Coal, and 4 Whithered Apples.

Then, you need Dried Blood. for that, just put blood bottles in a furnace.

Finally, with 3 carbon ingots and 6 dried blood, you can make 4 Blood Infused Steel Ingots

For the tools, you'll also need a darksteel handle made from Withered Sticks and Darksteel Ingots.

 


As said previously, Just enough items  is STRONGLY recommended, in order to know all the recipes, which are complicated and not fully detailed here.

 

With this, you can craft a quite powerful set of tools. It is less durable than Netherite but more than Diamond, more efficient than Nethetite, can be repaired with Blood Bottles in an Anvil, and give a brief Haste effect when right clicking.

Although the tools are quite powerful, the most interesting stuff that you can make are the armor and the sword.

 

In this dimension, you will encounter various monsters. 

They are the tortured souls who roam endlessly in this place, with no purpose. 

Some will only scare you, while some will chase you and kill you. Others might message you and stalk you.

Beware

because if you die there, there is no way back. exept...

There are two ways to get back to the overworld.

The first way to get back to the overworld is to trade somebody else's soul against yours. 

 

 

If you kill a living being from the overworld, be it an animal or a player that isn't stuck in the dimension, you will get your freedom back, and get teleported back to the overworld through a painful process. 

The other way out is by killing the gate guardian, the final boss of the mod.

You first have to find his arena, the Dimensional gate. Then, to awaken him, right click with a flesh key on the keylock. When dying, he drops the dimensional key, the key that will get you back to the overworld.

 

The Gate Guardian is a god, so to kill him, you have to become a god. For that, you have to craft the thunder sword, the only weapon that works against him.

 

 

Minecraft mod files
Grim_&_Bleak_Download_Link.zip - Open the txt file to get to the download page Uploaded on: 08/28/2024 - 12:55   File size: 292 bytes
Changelog

MASSIVE UPDATE :

Fixed biome ambient sounds being too loud

Fixed Banshee sounds being too long

Fixed Watchers spawning too much

Added Dark Rituals, Offering Idols, Darksteel Dagger, Carbon Blood Dagger, Totem Of Resurrection, Mirror Of Souls...

Added the Zap enchantement and buffed the Vitality enchantement
Tweaked the spawn rarity of Thunder ore and Darksteel ore
Added Enchanted Withered Apple

Reworked the Damned Templar into an actual bossfight whilst balancing its stats.

Added a second phase for the Gate Keeper (the final boss)

Reworked the Thunder Sword

Updated Visually the Darksteel armor set

Updated the Skinwalker AI

Added the Predator Dagger made with skinwalker hide

Added "Creature leaks" during which Limbo creatures break out into the Overworld

Changed the effect when you break out of Limbo

Added Night abominations to the game (you'll see what it is)

Added small tents, which contain various loots

Added Codex Sheets, which contain lore, recipes, and help to understand the mod.

Modified Chapels and ruined chapels alongside their spawn rates

Fixed grim ruined portals

Made it so that darksteel weapons give the wither effect

Fixed hardness and recipes of the custom wood sets

Fixed the leaves immediately decaying

 

 

Congratulations for winning Mod of the Week :)

Your mod was also promoted on our official subreddit reddit.com/r/MCreator, X page x.com/PyloDEV and our announcement Discord server discord.gg/KZZQSEgdZ2 !

I'm trying to make a mod where you fight a final boss and that's the only way to get back to the overworld. I'm just wondering how you did it. Thanks!

I made it so that when he dies, an item drops. In this mod it is the dimensional key, and that key makes you go back to the overworld when you right click it. To prevent the player from getting back to the overworld, you make a potion effect, in my mod it is called the "Damned" potion effect, and the condition for lighting a portal in this dimension and going through a portal is not being in the dimension whilst having the effect.