Extreme Animals -Discontinued, BUT-

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This is my mod, Extreme Animals, it is currently only in beta, but adds lots of new mobs, armors, foods, ores and even more! Since it is only an beta, the textures won't be really shaded, but everything is still cute~ I also did research on all of the mobs in this mod, so everything should be mostly realistic~

The first three updates and other mods will be available at http://toysmods.weebly.com/ Game on guys and gals~

Here is the "Extreme Animals" page on my website with all the info needed! https://toysmods.weebly.com/extreme-animals.html

I'm putting up a poll to see everyone's favorite animal in the mod, knowing this will help me with future updates http://www.strawpoll.me/12080550

I now have a working Minecraft which means i can continue to use the Tabula mod to remake models and texture them. I'll be trying to bring Extreme Animals 1.0.0 back into full swing! Extreme Animals now has its own Twitter! @EAModMinecraft for future updates on updates and teasers!


​Please tweet me any bugs you find in the mod. Also, tweet me some animal suggestions for future updates~ Thank you!


Extreme Animals has been discontinued; however, modder WunderWaffel will be taking rights to the mod to remake Extreme Animals with better textures, AI, and more. Thank you to everyone who played and downloaded the original!

Release type
In development
Latest supported Minecraft version

Extreme Animals 1.0.2 Changelog

- New Biome!
   - Tundra Biome with a new block "Permafrost"
   - Spawns Reindeers, Seals, Polar Bears, Strays, and more!

- New Animal
   - Musk Ox
     - Mob Armor, Tools, and Special Weapon NOT added
        - Will be added with the official 1.1.0 release
        - 5 more animals will come in the official update

- Removed "Book Of Animals" as it was just a mess

- Temporarily removed Extreme Mouseyite Armor effects

- Ended the Halloween Event

- Flying mobs are now grounded, this will be fixed with a model update

Coming to 1.1.0:
- 5 more animals to add to the new Tundra Biome
- "Extreme" Animals [Gecko -> Skunk]
- Bosses [Armadillo -> Reindeer]
- Another new type of animals [Mouse]
   - Information to be released soon


Known bugs:
- Animal ores require animal tools to mine
- Mouseyite ingot is duplicatable
- Goat's ears are not animated
- Tundra has rain for precipitation
- Tundra will be turned to snow and permafrost, instead of grass and permafrost
- Lion's Nobility and Fox's Pride do not break
- Ancient Animal Drops only give 1 item per block


- Mirrored tools and armor crafting recipes
- Gave Lion's Nobility, Fox's Pride, Tiger's Eye, and Extreme Mouseyite Armor their effects back
- Throwable weapons stack up to 16

What model maker do you use for your mod? I am very interested as I have tried using a .json file but it dident work.

@#20 I use Techne, the official download isn't available anymore. However, you can get it here: https://mcreator.pylo.co/forum/37531/tutorial-how-download-techne-2017 as for animating models, you might wanna go find a tutorial

@#20.1 Thanks! I got Techne, and made a test model, saved it, used it in Mcreator, and made a texture which is just red. All of it is red. I expected it to work when mcreator dident work. I tried another texture, but i dont know how to make the texture have the same parts as the model. (Im using MCskin3D) And Mcreator just doesnt work when I try to run it.

Woo, finally after TOO LONG, if everything goes according to plan, Extreme Animals 1.0.0 will be out tomorrow! Then, if any bugs go unnoticed, 1.0.1 will come out in the near future, but I have a new project I'm starting after this update so it may take a bit, hope you all enjoy this update!

Extreme Animals 1.0.0 is FINALLY OUT!! Yaaaay, hope you all enjoy the update~

I want to do a showcase for this mod, but I need to know all the items used by guns