This is my mod, Extreme Animals, it is currently only in beta, but adds lots of new mobs, armors, foods, ores and even more! Since it is only an beta, the textures won't be really shaded, but everything is still cute~ I also did research on all of the mobs in this mod, so everything should be mostly realistic~
The first three updates and other mods will be available at http://toysmods.weebly.com/ Game on guys and gals~
Here is the "Extreme Animals" page on my website with all the info needed! https://toysmods.weebly.com/extreme-animals.html
I'm putting up a poll to see everyone's favorite animal in the mod, knowing this will help me with future updates http://www.strawpoll.me/12080550
I now have a working Minecraft which means i can continue to use the Tabula mod to remake models and texture them. I'll be trying to bring Extreme Animals 1.0.0 back into full swing! Extreme Animals now has its own Twitter! @EAModMinecraft for future updates on updates and teasers!
Please tweet me any bugs you find in the mod. Also, tweet me some animal suggestions for future updates~ Thank you!
Extreme Animals has been discontinued; however, modder WunderWaffel will be taking rights to the mod to remake Extreme Animals with better textures, AI, and more. Thank you to everyone who played and downloaded the original!
Extreme Animals 1.0.2 Changelog
- New Biome!
- Tundra Biome with a new block "Permafrost"
- Spawns Reindeers, Seals, Polar Bears, Strays, and more!
- New Animal
- Musk Ox
- Mob Armor, Tools, and Special Weapon NOT added
- Will be added with the official 1.1.0 release
- 5 more animals will come in the official update
- Removed "Book Of Animals" as it was just a mess
- Temporarily removed Extreme Mouseyite Armor effects
- Ended the Halloween Event
- Flying mobs are now grounded, this will be fixed with a model update
Coming to 1.1.0:
- 5 more animals to add to the new Tundra Biome
- "Extreme" Animals [Gecko -> Skunk]
- Bosses [Armadillo -> Reindeer]
- Another new type of animals [Mouse]
- Information to be released soon
Known bugs:
- Animal ores require animal tools to mine
- Mouseyite ingot is duplicatable
- Goat's ears are not animated
- Tundra has rain for precipitation
- Tundra will be turned to snow and permafrost, instead of grass and permafrost
- Lion's Nobility and Fox's Pride do not break
- Ancient Animal Drops only give 1 item per block
- Mirrored tools and armor crafting recipes
- Gave Lion's Nobility, Fox's Pride, Tiger's Eye, and Extreme Mouseyite Armor their effects back
- Throwable weapons stack up to 16
Woo, finally after TOO LONG, if everything goes according to plan, Extreme Animals 1.0.0 will be out tomorrow! Then, if any bugs go unnoticed, 1.0.1 will come out in the near future, but I have a new project I'm starting after this update so it may take a bit, hope you all enjoy this update!
@#20.1 Thanks! I got Techne, and made a test model, saved it, used it in Mcreator, and made a texture which is just red. All of it is red. I expected it to work when mcreator dident work. I tried another texture, but i dont know how to make the texture have the same parts as the model. (Im using MCskin3D) And Mcreator just doesnt work when I try to run it.
@#19 I finally got Minecraft working on my mom's computer, so I can now begin remodeling and retexturing, as seen by the sketches on the twitter post at the bottom of the description~ And once I get my new computer, I'll send all of the files to that computer and continue progress. It should be coming out soon!
I really need to stop delaying the update and get it over with, again, Extreme Animals is NOT dying, just having difficulties. Hopefully 1.1.0 will come faster than this, Im on Spring Break, so after HB 0.1.0, Im going to work extremely hard on EA 1.0.0 see you guys soon
Extreme Animals 1.0.0 is FINALLY OUT!! Yaaaay, hope you all enjoy the update~